Re: OpenGL Secrets

2005-11-17 Thread David Goehrig
Well there is already an OpenGL and GLUT module in CPAN that is entirely independent of the on in SDL_Perl. The reason I did this version was because the other is a more or less strict interpretation of the C API, and I wanted something simpler that more cleanly integrated with perl's programming

Re: OpenGL Secrets

2005-11-17 Thread Tels
-BEGIN PGP SIGNED MESSAGE- Moin, On Thursday 17 November 2005 09:20, chromatic wrote: > Hi there, > > I've been fiddling with Ruby's SDL and OpenGL bindings for a work > project and realized that SDL_perl only has to provide a couple of > bindings (launch appropriate window, update buffer

OpenGL Secrets

2005-11-17 Thread chromatic
Hi there, I've been fiddling with Ruby's SDL and OpenGL bindings for a work project and realized that SDL_perl only has to provide a couple of bindings (launch appropriate window, update buffer) to make OpenGL work. We could split off all of the OpenGL work into its own distribution. That way, pe