Re: [Server-devel] [Sugar-devel] Reasonable number of users sharing an activity instance?

2011-04-06 Thread Christoph Derndorfer
Am 06.04.2011 um 12:28 schrieb James Cameron : > On Wed, Apr 06, 2011 at 11:35:49AM +0200, Christoph Derndorfer wrote: >> I seem to remember some discussions about an activity or its metadata >> specifying for how many users its made for (e.g. two users for >> certain >> activities and games). A

Re: [Server-devel] [Sugar-devel] Reasonable number of users sharing an activity instance?

2011-04-06 Thread James Cameron
On Wed, Apr 06, 2011 at 11:35:49AM +0200, Christoph Derndorfer wrote: > I seem to remember some discussions about an activity or its metadata > specifying for how many users its made for (e.g. two users for certain > activities and games). Additional users would then be able to observe > the collab

Re: [Server-devel] [Sugar-devel] Reasonable number of users sharing an activity instance?

2011-04-06 Thread Christoph Derndorfer
On Wed, Apr 6, 2011 at 8:22 AM, Sridhar Dhanapalan wrote: > Sugar doesn't seem to place any limits, so conceivably there could be > 100 kids trying to access the same instance. I tried a game of > Memorise on XOs in a class last week, and I saw errors such as > children being able to connect to th

Re: [Server-devel] Reasonable number of users sharing an activity instance?

2011-04-06 Thread John Watlington
On Apr 6, 2011, at 2:22 AM, Sridhar Dhanapalan wrote: > What is a reasonable number of users that one can expect to reliably > share one activity? It depends on wireless network bandwidth more than any other factor. > Does an XS schoolserver make a difference in this > regard? Yes. Using lapt