Am 06.04.2011 um 12:28 schrieb James Cameron :
> On Wed, Apr 06, 2011 at 11:35:49AM +0200, Christoph Derndorfer wrote:
>> I seem to remember some discussions about an activity or its metadata
>> specifying for how many users its made for (e.g. two users for
>> certain
>> activities and games). A
On Wed, Apr 06, 2011 at 11:35:49AM +0200, Christoph Derndorfer wrote:
> I seem to remember some discussions about an activity or its metadata
> specifying for how many users its made for (e.g. two users for certain
> activities and games). Additional users would then be able to observe
> the collab
On Wed, Apr 6, 2011 at 8:22 AM, Sridhar Dhanapalan wrote:
> Sugar doesn't seem to place any limits, so conceivably there could be
> 100 kids trying to access the same instance. I tried a game of
> Memorise on XOs in a class last week, and I saw errors such as
> children being able to connect to th
On Apr 6, 2011, at 2:22 AM, Sridhar Dhanapalan wrote:
> What is a reasonable number of users that one can expect to reliably
> share one activity?
It depends on wireless network bandwidth more than any other factor.
> Does an XS schoolserver make a difference in this
> regard?
Yes.
Using lapt