Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-30 Thread Bruce Markham
Thanks for the patch! It appears Jonathan, or someone, applied the patch between the time you sent the e-mail and the time I processed it... ;-) I tried continuous integration once, but it became a very confusing process for me, because there were so many inter-dependencies. For example, if the AO

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-30 Thread JaeHyun Roh
Keymapping generation command from VS2005 is missing. So I have modified the Build Events and attach the patch file. :) How about to prepare a automatic build machine to check this kind of error? Thinking that... to do some automatic build, we need to buy a build machine to use as a maintenance s

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Jonathan Chayce Dickinson
Dennis, the original reason I wrote the UK keymap is so that I could: * Test that the kernel allowed two keymaps * Test the keymap command Because, apart from the 'help' command, the keymap command is the only command that really *does anything*, as in, it alters the state of the OS. Th

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Dennis Hayes
>William Lahti <[EMAIL PROTECTED]> wrote:> r621 introduces dvorak-ansi and >dvorak-classic keymaps sorry Gald to hear it! > dennis :) it only took a few minutes in any case :) Even glader to hear that!! Dennis - Never miss a thi

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Maciej Jagiello
IMHO the user input should be ABSTRACTED unlike in traditional OSes. An average application should receive "user actions" from the OS rather than directly the key strokes, unless it needs to. Having more keyboards, mices etc. should be possible too. ATM such abstraction is not necessary (or even po

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread William Lahti
r621 introduces dvorak-ansi and dvorak-classic keymaps sorry dennis :) it only took a few minutes in any case :) On Dec 29, 2007 5:57 PM, Dennis Hayes <[EMAIL PROTECTED]> wrote: > Nice, but I think more inportiant is getting stuff working. > If you have a basic English keyboard working, I woul

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Dennis Hayes
Nice, but I think more inportiant is getting stuff working. If you have a basic English keyboard working, I would advise moving on to other things. Most people will either be using English, or can use it, and will be used to badly written software requiring it. Later maybe another volunteer

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Sander van Rossen
On Dec 29, 2007 3:48 PM, Jonathan Chayce Dickinson <[EMAIL PROTECTED]> wrote: > Can I tell you what I envisioned? > > I recently saw a new keyboard on the net, it had LCD screens on the keys > (yep, you heard me right). Now what if we were to support stuff like > that out of the box? you're probab

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Jonathan Chayce Dickinson
Can I tell you what I envisioned? I recently saw a new keyboard on the net, it had LCD screens on the keys (yep, you heard me right). Now what if we were to support stuff like that out of the box? Firstly, if we consider this the whole key map problem flies out of the window. So does the notio

Re: [SharpOS Developers] Key Compiler Bug Fixed

2007-12-29 Thread Sander van Rossen
cool One thing has been bothering me a bit about the whole keymap thing though.. why aren't we using xml for it? afterall, that would fit in the whole .net spirit and all... it would also make working with file format versions easier since we could use xslt to upgrade a file.. next to that, we sho

[SharpOS Developers] Key Compiler Bug Fixed

2007-12-28 Thread Jonathan Chayce Dickinson
Hey All, Make sure you do an update on the keycompiler before trying to use the new UK keymap. The keycompiler wasn't treating \r as whitespace, and the uk keymap was edited in windows: so... In any case, once in the kernel type keymap UK to switch to the UK layout. Pressing Shift+2 == " You