Re: [sheepdog] [PATCH RFT 0/4] garbage collect needless VIDs and inode objects

2014-12-16 Thread Valerio Pachera
2014-12-15 10:36 GMT+01:00 Hitoshi Mitake mitake.hito...@lab.ntt.co.jp: Current sheepdog never recycles VIDs. But it will cause problems e.g. VID space exhaustion, too much garbage inode objects. I've been testing this branch and it seem to work. I use a script that creates 3 vdi, 3 snapshot

Re: [sheepdog] [PATCH RFT 0/4] garbage collect needless VIDs and inode objects

2014-12-16 Thread Hitoshi Mitake
At Tue, 16 Dec 2014 12:28:29 +0100, Valerio Pachera wrote: 2014-12-15 10:36 GMT+01:00 Hitoshi Mitake mitake.hito...@lab.ntt.co.jp: Current sheepdog never recycles VIDs. But it will cause problems e.g. VID space exhaustion, too much garbage inode objects. I've been testing this branch and

[sheepdog] [PATCH RFT 0/4] garbage collect needless VIDs and inode objects

2014-12-15 Thread Hitoshi Mitake
Current sheepdog never recycles VIDs. But it will cause problems e.g. VID space exhaustion, too much garbage inode objects. Keeping deleted inode objects is required because living inodes (snapshots or clones) can point objects of the deleted inodes. So if every member of VDI family is deleted,