>> This is also a good reminder for all maintainers NOT TO USE cp -a
>> when trying to copy something from $CWD or else it will have a
>> strange owner instead of root. If you want to copy things from the
>> directory that the source created, cp -a is fine.
>
>
> Potential downside to *not*
On 15/07/17 02:53, Willy Sudiarto Raharjo wrote:
We are back to our normal weekend public updates and not so many updates
this time, but we do have ownership fixes from Sebastian. This is also a
good reminder for all maintainers NOT TO USE cp -a when trying to copy
something from $CWD or else it
On Sat, 15 Jul 2017 07:53:27 +0700
Willy Sudiarto Raharjo wrote:
> This is also a good reminder for all maintainers NOT TO USE cp -a
> when trying to copy something from $CWD or else it will have a
> strange owner instead of root. If you want to copy things from the
>
We are back to our normal weekend public updates and not so many updates
this time, but we do have ownership fixes from Sebastian. This is also a
good reminder for all maintainers NOT TO USE cp -a when trying to copy
something from $CWD or else it will have a strange owner instead of
root. If you
On Fri, 14 Jul 2017, Jeremy Hansen wrote:
Just so you know, unless there's binaries created outside of the
/usr/lib/python-*/ directories, you can safely compile both the python2
and python3 versions in the same SlackBuild.
You can just add a second line to run "python3 setup.py install
Just so you know, unless there's binaries created outside of the
/usr/lib/python-*/ directories, you can safely compile both the python2 and
python3 versions in the same SlackBuild.
You can just add a second line to run "python3 setup.py install
--root=$PKG" and each will be installed into their
On Fri, 14 Jul 2017, Audrius Kažukauskas wrote:
virtualenv is included in Python 3 Standard Library as venv[*] module. The
name of executable is pyvenv, but it was deprecated recently, although
it's still there and usable:
The pyvenv script has been deprecated as of Python 3.6 in favor of
Hello,
apparently, there are others packages might have the same kind of issue.
The command below can be used to identify those package :
find . -type f -name "*.SlackBuild" | xargs grep --color -E
"^[[:space:]]*cp[[:space:]]+[-][a][[:space:]]+[$][C]"
In attachment the list of matches returned
On Fri, 2017-07-14 at 11:17:31 -0700, Rich Shepard wrote:
> On Fri, 14 Jul 2017, Larry Hajali wrote:
> > I don't know about all of the packages above but I think virtualenv comes
> > with python3.
>
> Not here. I just upgraded python3 from 3.6.0 to 3.6.1. There's no
> virtualenv in
On Fri, 14 Jul 2017, Larry Hajali wrote:
I don't know about all of the packages above but I think virtualenv comes
with python3.
Larry,
Not here. I just upgraded python3 from 3.6.0 to 3.6.1. There's no
virtualenv in /usr/lib/python3/site-packages/.
Rich
On Fri, Jul 14, 2017 at 9:14 AM, Rich Shepard
wrote:
> I installed the Python packages virtualenv, virtualenvwrapper,
> virtualenv-clone and their dependencies (e.g., tox, py, pluggy, stevedore)
> and they're all in /usr/lib/python2.7/site-packages/.
>
> I don't know
Hello
Le 14/07/2017 à 18:10, Sebastien BALLET a écrit :
> Hello,
>
> slackware-xdg-menu.SlackBuild generates package containing files with wrong
> ownerships :
...
> The attached patch fixes that.
Also xdgmenumaker from George Vlahavas works well;
https://github.com/gapan/xdgmenumaker
it's
I installed the Python packages virtualenv, virtualenvwrapper,
virtualenv-clone and their dependencies (e.g., tox, py, pluggy, stevedore)
and they're all in /usr/lib/python2.7/site-packages/.
While I keep python2 installed for those applications built against it all
my new projects use
Hello,
slackware-xdg-menu.SlackBuild generates package containing files with wrong
ownerships :
$ tar tvf /tmp/slackware-xdg-menu-0.7.6.2-noarch-1_SBo.tgz | grep -v
"root/root"
-rw-r--r-- seb/users 6651 2016-12-10 02:10
usr/share/desktop-directories/Development.directory
-rw-r--r--
On Sat, 24 Jun 2017 08:13:52 -0700 (PDT), Rich Shepard
wrote:
> > Adobe was about to kill Flash Player in the past, but now they
> > decided to continue developing it so now we have 2 type of flash
> > player based on their technology
>Does it matter which I have
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