> is there any reason
> SDL is not already used for the other platforms?
SDL currently supports input methods only under X11. Even under X11,
SDL supports it very poorly. That's my number one reason to avoid
using SDL.
Alissa Sabre
--
Enjoy MLB with MAJOR
Gareth Nelson wrote:
> What platform-specific features are missing from SDL for the purposes
> of getting a window onscreen?
None at all, though LLWindow (and friends) do a lot more than getting
a window on the screen.
> On Thu, Oct 9, 2008 at 12:26 PM, Tofu Linden <[EMAIL PROTECTED]> wrote:
>> G
What platform-specific features are missing from SDL for the purposes
of getting a window onscreen?
On Thu, Oct 9, 2008 at 12:26 PM, Tofu Linden <[EMAIL PROTECTED]> wrote:
> Gareth Nelson wrote:
>> I've been pondering why this is not used SDL is designed for
>> being cross-platform, yet th
Gareth Nelson wrote:
> I've been pondering why this is not used SDL is designed for
> being cross-platform, yet the viewer only uses it on linux. If SDL was
> used on all platforms instead then it would make certain tasks a lot
> simpler (say for example that firefox plugin i've been workin
I've been pondering why this is not used SDL is designed for
being cross-platform, yet the viewer only uses it on linux. If SDL was
used on all platforms instead then it would make certain tasks a lot
simpler (say for example that firefox plugin i've been working on).
So, before I waste ti