Hi,
is there a way to make interactive logins where users will use almost no
resources "always succeed"?
In most of these interactive sessions, users will have mostly idle shells
running and do some batch job submissions. Is there a way to allocate "infinite
virtual cpus" on each node that can
Hi Manual,
"Holtgrewe, Manuel" writes:
> Hi,
>
> is there a way to make interactive logins where users will use almost no
> resources "always succeed"?
>
> In most of these interactive sessions, users will have mostly idle shells
> running and do some batch job submissions. Is there a way to a
Generally the way we've solved this is to set aside a specific set of
nodes in a partition for interactive sessions. We deliberately scale
the size of the resources so that users will always run immediately and
we also set a QoS on the partition to make it so that no one user can
dominate the
That’s close to what we’re doing, but without dedicated nodes. We have three
back-end partitions (interactive, any-interactive, and gpu-interactive), but
the users typically don’t have to consider that, due to our job_submit.lua
plugin.
All three partitions have a default of 2 hours, 1 core, 2
That's pretty slick. We just have a test, gpu_test, and remotedesktop
partition set up for those purposes.
What the real trick is making sure you have sufficient spare capacity
that you can deliberately idle for these purposes. If we were a smaller
shop with less hardware I wouldn't be able
Spare capacity is critical. At our scale, the few dozen cores that were
typically left idle in our GPU nodes handles the vast majority of interactive
work.
> On Jun 11, 2020, at 8:38 AM, Paul Edmon wrote:
>
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