On 26/01/17 23:31, Bret A. Barker wrote:
We just added a feature to notify us on new name requests and it caught me
before EOD.
Well, thank you VERY much. Your advice and support has been great.
You should be good to go now, but please reach out here or in the #snapcraft
channel if you nee
On Thu, Jan 26, 2017 at 11:16:12PM +0100, Joseph Rushton Wakeling wrote:
> On 26/01/17 23:04, Joseph Rushton Wakeling wrote:
> >The `ldc2` name is apparently reserved (I requested it); if I temporarily
> >choose
> >a different name, will I wind up with the issue of all my programs being
> >called
On 26/01/17 23:04, Joseph Rushton Wakeling wrote:
The `ldc2` name is apparently reserved (I requested it); if I temporarily choose
a different name, will I wind up with the issue of all my programs being called
something like my-temporary-snap-name.ldc2 etc.?
... no need: permission was granted
On 26/01/17 22:36, Mark Shuttleworth wrote:
The plan is that there will be a mechanism for the publisher to list
accounts that can push and release revisions.
For now I would suggest you use your own account until we have that,
then we can move to something more representative.
Ack, I already
On 26/01/17 21:34, Bret A. Barker wrote:
> We don't have group accounts, but the best practice is to create an account
> for the owner/publisher of the snap and then use the Collaboaration feature
> (on a snap's detail page on myapps.developer.ubuntu.com after an initial snap
> upload) to grant
On 26/01/17 21:04, Joseph Rushton Wakeling wrote:
> Question about setting up a developer account to start publishing: is
> it possible to create a 'group' account with multiple members to act
> in the name of the LDC project? Or should I just create a single
> developer account and add the email
On Thu, Jan 26, 2017 at 10:04:02PM +0100, Joseph Rushton Wakeling wrote:
> On 20/01/17 13:58, Mark Shuttleworth wrote:
> >Congrats! What's the best way to get the D community aware of this?
> >Sounds like it would be a nice way for them to keep up to date.
>
> Just to follow up on this: the LDC de
On 20/01/17 13:58, Mark Shuttleworth wrote:
Congrats! What's the best way to get the D community aware of this?
Sounds like it would be a nice way for them to keep up to date.
Just to follow up on this: the LDC devs have agreed to allow me to move forward
with this in the name of the project.
On 20/01/17 13:58, Mark Shuttleworth wrote:
Congrats! What's the best way to get the D community aware of this?
Sounds like it would be a nice way for them to keep up to date.
Thanks Mark :-)
I'm going to be in touch with the LDC devs directly in the next days (they know
me, and they have kno
On 19/01/17 16:18, Joseph Rushton Wakeling wrote:
> On 13/01/17 21:46, Joseph Rushton Wakeling wrote:
>> Hearing about classic confinement was rather exciting given that it
>> seems
>> tailor-made for the use-cases of my current WiP snaps for the ldc2 D
>> compiler
>> and the dub D build system:
>>
On 13/01/17 21:46, Joseph Rushton Wakeling wrote:
Hearing about classic confinement was rather exciting given that it seems
tailor-made for the use-cases of my current WiP snaps for the ldc2 D compiler
and the dub D build system:
https://github.com/WebDrake/ldc2.snap/pull/1
https://github.com/Web
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