craft-boun...@lists.snapcraft.io] On Behalf Of Kyle Fazzari
Sent: Friday, February 24, 2017 2:06 PM
To: snapcraft@lists.snapcraft.io
Subject: Re: snapcraft 2.27 has been released
On 02/24/2017 10:49 AM, Claudio André wrote:
>
> 2017-02-17 10:49 GMT-02:00 Sergio Schvezov
> mailto:sergio.sc
On 02/28/2017 05:51 AM, Roberto Mier Escandón wrote:
> Hey guys,
>
> Couldn't we have environment property pointing also to a file script as
> in the case of scriptlets. In the case of needing to set a bunch of
> things before launching app I'd prefer having it in that way.
That's a question fo
Yes, that's what I'am doing.
So, the conclusion I get from this is that environment is only valuable
in the need of setting a few additional env vars.
Btw, forget my last mail about the stop command not taking those values.
It is working perfectly.
Thanks, Cheers!
On 01/03/17 00:37, XiaoGuo Liu w
Hi Roberto,
In that case, you can just run your own script in the command in stead of
directly launching your app. In your script, just do whatever thing there.
Best regards,
XiaoGuo
On Tue, Feb 28, 2017 at 9:51 PM, Roberto Mier Escandón <
roberto.escan...@canonical.com> wrote:
> Hey guys,
>
Other thing I've seen, the environment set there does not affect the
stop command. Is there any way to do it? Am I doing anything wrong?.
Cheers.
On 28/02/17 14:51, Roberto Mier Escandón wrote:
> Hey guys,
>
> Couldn't we have environment property pointing also to a file script as
> in the cas
Hey guys,
Couldn't we have environment property pointing also to a file script as
in the case of scriptlets. In the case of needing to set a bunch of
things before launching app I'd prefer having it in that way.
Cheers.
On 24/02/17 20:05, Kyle Fazzari wrote:
>
>
> On 02/24/2017 10:49 AM, Claud
On 02/24/2017 10:49 AM, Claudio André wrote:
>
> 2017-02-17 10:49 GMT-02:00 Sergio Schvezov
> mailto:sergio.schve...@canonical.com>>:
>
> Hello snapcrafters!
>
> ## Setting up environment
>
> No more wrapper scripts just to setup on environment entry, this is
> now tied into a
2017-02-17 10:49 GMT-02:00 Sergio Schvezov :
> Hello snapcrafters!
>
> ## Setting up environment
>
> No more wrapper scripts just to setup on environment entry, this is now
> tied into an app entry in `apps`. Here's a quick example:
>
> ```yaml
> apps:
> vim:
> command: bin/vim
>
On 18/02/17 17:58, Sergio Schvezov wrote:
The bad news is that running the snapped applications seems to
run into trouble.
I'm presuming this is a snapcraft issue rather than snapd since
already-installed classic snaps built with snapcraft 2.26 seem fine.
This is due to the fact that we are n
On Sat, 18 Feb 2017 01:12:46 +0100, Joseph Rushton Wakeling wrote:
> On 17/02/17 13:49, Sergio Schvezov wrote:
>> ## classic confinement
>>
>> Improvements have been made to the experimental `classic`
>> confinement build setup to be more robust and reliable. These
>> improvements allow to build
On 17/02/17 13:49, Sergio Schvezov wrote:
## classic confinement
Improvements have been made to the experimental `classic` confinement build
setup to be more robust and reliable. These improvements allow to build
`classic` confined snaps that work across a wider set of OS releases
(particular
Hello snapcrafters!
We are pleased to announce the release of snapcraft `2.27`:
https://launchpad.net/snapcraft/+milestone/2.27
This release is now available to users on Xenial Xerus, Yakkety Yak and Zesty
Zapus.
The pretty version of these notes can be found on
https://github.com/snapcore/snap
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