Re: "Create Copies from Polygon Mesh" not copying UVs or materials like it's supposed to

2012-05-06 Thread Chris Chia
Hi Fabricio, No, it does not get regenerated. And I believe the point array starts from index 0. In 2012, it will return 0, 0, -1 #QNB for invalid point. In 2013, we have corrected it to become 0,0,0. Regards, Chris Chia Softimage QA Analyst On 7 May, 2012, at 11:07 AM, "Fabricio Chamon" wr

Re: "Create Copies from Polygon Mesh" not copying UVs or materials like it's supposed to

2012-05-06 Thread Raffaele Fragapane
That is the correct definition of a point index. Locations, however, are not point indices. That said, I can't quite find in this thread where the unavailability of indices is discussed, so I'm not sure exactly what this is about. I'm really just bored waiting for a cache. On Mon, May 7, 2012 at 1

Re: "Create Copies from Polygon Mesh" not copying UVs or materials like it's supposed to

2012-05-06 Thread Fabricio Chamon
Chris, thanks for taking a look at it. Well, maybe I'm missing the concept of point index then. Is it correct to assume a Point Index is an incremental value assigned to points, and that there's no gaps between it's values? example, a pointcloud with 5 particles has point indices 1,2,3,4 and 5. i