Re: Torn

2014-05-03 Thread Perry Harovas
The funny thing is, the more I play with Cinema 4D, the more I like it, not less.'I am the LAST person who wanted to change apps (OK, maybe not the last, but pretty far down the list!). As I spend more and more time with C4D (almost equal now to the time I spent trying modo), I find that I WANT to

Re: [OT] Regarding Blender

2014-05-03 Thread Dan Yargici
It's strange, I heard that also but I've not really found that to be the case. It's different, but so's Maya, Modo and Houdini. It's certainly not as slick as Softimage in that regard, but perfectly easy to get on with IMO. At least I think the complaints regarding interaction, while not totally

Re: [OT] Regarding Blender

2014-05-03 Thread Mirko Jankovic
>From what I saw Blender's one of biggest problem is UI and inconsistency through out tools. One thing do something in one tool, and completely different in another tool and window.. making HUGE hit on workflow and learning curve. That is for me it feels like a bunch of good ideas duck-taped togeth

[OT] Regarding Blender

2014-05-03 Thread Dan Yargici
I've just slapped together this video to really quickly run through a few of the features of Blender for those that might not know anything about it. I find it can be quite an eye-opener for people when they first see these things that we've been longing for for so long in Softimage. https://vime

Re: Communication between C4D and XSI

2014-05-03 Thread Artur Woźniak
No I haven't. Alembic + Fbx works ok for now. Artur 2014-05-03 17:05 GMT+02:00 olivier jeannel : > Ah damn... Have you tried collada ? > > Le 02/05/2014 23:33, Artur Woźniak a écrit : > > I used crate Alembic to move things from C4D as well as 3ds Max and camera > is always fd. I needed FB

Re: Communication between C4D and XSI

2014-05-03 Thread olivier jeannel
Ah damn... Have you tried collada ? Le 02/05/2014 23:33, Artur Woźniak a écrit : I used crate Alembic to move things from C4D as well as 3ds Max and camera is always fd. I needed FBX to move camera. No problems the other way around. Artur 2014-05-02 20:30 GMT+02:00 olivier jeannel

Re: Torn

2014-05-03 Thread Sergio Mucino
Hi Sam. I don't want to drag this out too much, and I believe Angus provided a really nice perspective on the problem. Modo is not SI, nor Maya is! nor Houdini, nor anything. You provide some valid points for things to be improved, for sure. But the reality is, moving to any other application wi

Re: SI and Houdini

2014-05-03 Thread Jordi Bares
Actually what started as a guide is becoming a bit of a bible… I may have to think about extending the content and publishing the whole thing on a book… If anything so my mum can see I have done something of any use in this life other than help selling things nobody needs ;-) Jordi Bares jordib

Re: SI and Houdini

2014-05-03 Thread David Saber
Thanks again! I'll purchase the book! On 2014-05-02 22:46, Jordi Bares wrote: Thanks Cristobal.. Well, finally the bones section is now done… http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewforum&f=51

Re: Torn

2014-05-03 Thread Angus Davidson
Hi Sam Select Snapping and hold down the ALT key. It brings up a lot of options for snapping. https://www.dropbox.com/s/azfx1hp91oxux6l/modo_Snapping.png By adjusting the inner and outer range you can find a fit to your snapping needs. There are a few things that are in Modo that should be en