Just wanted too add the shot breakdown:
www.marioreitbauer.com/MarioReitbauer_shotbreakdown_2014.pdf
2014-05-30 0:07 GMT+02:00 Mario Reitbauer cont...@marioreitbauer.at:
:D
Some agencies got crazy ideas. Here the spot:
https://vimeo.com/96606343
2014-05-29 23:55 GMT+02:00 Sebastien
Seems to keep up.
https://vimeo.com/96958591
Cheers
Now just to have Voodoo available as commercial product to fill in gaps in
the market... ;)
On Sat, May 31, 2014 at 8:03 PM, pedro santos probi...@gmail.com wrote:
Seems to keep up.
https://vimeo.com/96958591
Cheers
It really gets interesting when they bring in those volume primitives
things
Reminds me of the implicit skinning presentation from sigg 2013
https://www.youtube.com/watch?v=RHySGIqEgyk
On 31 May 2014 19:27, Mirko Jankovic mirkoj.anima...@gmail.com wrote:
Now just to have Voodoo available as
On 2014-05-31 20:03, pedro santos wrote:
Seems to keep up.
https://vimeo.com/96958591
Cheers
will it be available to the public?
In time probably, it would make sense.
On 31 May 2014 22:17, David Saber davidsa...@sfr.fr wrote:
On 2014-05-31 20:03, pedro santos wrote:
Seems to keep up.
https://vimeo.com/96958591
Cheers
will it be available to the public?
From the about page:
*RH Labs - a new division of Rhythm and Hues - will capitalize on this
wealth of technology: continuing the tradition of innovation, and bringing
to market new tools and frameworks to streamline distributed digital
content creation. The initial focus will be on animation,
Cheers Oscar.
On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote:
From the about page:
*RH Labs - a new division of Rhythm and Hues - will capitalize on this
wealth of technology: continuing the tradition of innovation, and bringing
to market new tools and frameworks to
That would be a nice software to migrate. Autodesk stay away of buying it
please!
2014-05-31 19:08 GMT-03:00 Sebastien Sterling sebastien.sterl...@gmail.com
:
Cheers Oscar.
On 31 May 2014 22:44, Oscar Juarez tridi.animei...@gmail.com wrote:
From the about page:
*RH Labs - a new division
Transitioned to C4D and Houdini.
Mostly using C4D, surprisingly.
The amount of control is amazing, with really easy ways to do certain
things that would be
much harder in Softimage.
The curves are better, with excellent control of booleans (even curve
booleans!).
The dynamics are really
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