Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Jon Hunt
I also attended the training at escape last week. With little choice but to migrate, I'm still not happy. As Cristobal said attending was a no brainer and I am confident in opening it up and using it to a limited amount at the moment. I would share others view on this thread that it is clear that t

Re: Nice, V-Ray 3.0 for Softimage is now available.

2014-09-11 Thread Vladimir Koylazov
No, unfortunately RT integration is not there, but the progressive sampler somewhat alleviates that. Best regards, Vlado On 9/11/2014 8:46 PM, David Rivera wrote: Anyone could confirm, if they added the RT tab for the previews on buffer? Or if SI would have that RT option on the preview window

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Sergio Mucino
... And that the main blade sorta works but breaks off from time to time. For real heavy-handed work, you need to go find a 3rd-party one, which comes as an "assemble yourself" kit. Sergio Muciño. Sent from my iPad. > On Sep 11, 2014, at 12:44 PM, olivier jeannel wrote: > > Add to that it's

Re: Nice, V-Ray 3.0 for Softimage is now available.

2014-09-11 Thread David Rivera
Anyone could confirm, if they added the RT tab for the previews on buffer? Or if SI would have that RT option on the preview window (q)? Thanks. Awesome release. David Rivera 3D Compositor/Animator LinkedIN Behance VFX Reel On Thursday, September 11, 2014 4:59 AM, Simon Reeves wrote: I

RE: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Graham Bell
It’s not a problem. As I said before I’m not taking anything personally at all (honest), though I can see how it might look that way. Adrian’s right, I do have some company line to tow, but all I’m trying to do sometimes is to hopefully clarify some facts, then you can rant. ☺ As for the term “

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread olivier jeannel
Add to that it's diesel, pollute and give cancer... Le 11/09/2014 18:33, Sebastien Sterling a écrit : Yea! bury that analogy! ;) On 11 September 2014 17:11, Jason S > wrote: And capable (with the firm intent to) running over everyones jets while their pa

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Sebastien Sterling
Yea! bury that analogy! ;) On 11 September 2014 17:11, Jason S wrote: > And capable (with the firm intent to) running over everyones jets while > their paying for their milk (just waiting by the grocery store) , getting > everyone to then get their own (pricey) big and heavy bulldozer after > w

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Jason S
And capable (with the firm intent to) running over everyones jets while their paying for their milk (just waiting by the grocery store) , getting everyone to then get their own (pricey) big and heavy bulldozer after walking home just to get their milk later, cause

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Sebastien Sterling
That and it guzzles resources and man power like a Mo :P On 11 September 2014 16:19, Ponthieux, Joseph G. (LARC-E1A)[LITES] < j.ponthi...@nasa.gov> wrote: > That’s a significantly appropriate metaphor to describe Maya actually. > It’s a D14 bulldozer capable of moving mountains without flinching

RE: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
That’s a significantly appropriate metaphor to describe Maya actually. It’s a D14 bulldozer capable of moving mountains without flinching, but not very handy for jetting to the corner grocery for a gallon of milk. -- Joey __ Opinions stated here-in

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread olivier jeannel
Well, I'd say Maya has _torque_, but a top speed of 20Km/h Le 11/09/2014 14:58, Gerbrand Nel a écrit : Well I would rather describe Maya as open, not as speed or velocity :P sorry, just my 2c worth of fuel on the rant fire , G On 2014-09-11 11:11 AM, olivier jeannel wrote: Back in the days we h

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Gerbrand Nel
Well I would rather describe Maya as open, not as speed or velocity :P sorry, just my 2c worth of fuel on the rant fire , G On 2014-09-11 11:11 AM, olivier jeannel wrote: Back in the days we had discussions about "speed" and "velocity" Now it's about "open" Le 11/09/2014 02:06, Cesar Saez a écr

RE: alembic from hou to xsi issues

2014-09-11 Thread l...@sekow.com
hey, here is the file: https://drive.google.com/file/d/0B5cLxJeOrDLldXN2LUtQQTlaVTA/edit?usp=sharing there are following attributes included: - vel (3f), loads as vector - normal (3f), loads as vector - up (3f), loads as single float in softimage - angular (3f), loads as single float in softimage

Re: Nice, V-Ray 3.0 for Softimage is now available.

2014-09-11 Thread Simon Reeves
I thought they had done that with their licensing, but I guess it's just the render nodes that are universal... Simon Reeves London, UK *si...@simonreeves.com * *www.simonreeves.com * *www.analogstudio.co.uk * On 10 September 2014 18:16

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread olivier jeannel
Back in the days we had discussions about "speed" and "velocity" Now it's about "open" Le 11/09/2014 02:06, Cesar Saez a écrit : And there we go again... Don't you guys get bored of having the same conversation over and over again?

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Jordi Bares
Thanks Raffaele, helpful as usual Jordi Bares jordiba...@gmail.com On 11 Sep 2014, at 08:29, Raffaele Fragapane wrote: > Houdini ships with a fixed version of Boost it uses, and the symbols are > unaltered. > If you rely on boost to a serious extent (e.g. can't use C++11 and therefore > need

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Raffaele Fragapane
Houdini ships with a fixed version of Boost it uses, and the symbols are unaltered. If you rely on boost to a serious extent (e.g. can't use C++11 and therefore need Boost for things like smart pointers, counting etc.), then you either have to use the same version, and link against the existing Hou

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Andy Goehler
In german culture, it's brown when speaking of Hitler or Nazis. Please try again ;-) On Sep 11, 2014, at 5:05, Sebastien Sterling wrote: > Man the gray of Maya's UI sure reminds me of Hitler (is that better ? :P)

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Jordi Bares
On 11 Sep 2014, at 00:13, Raffaele Fragapane wrote: > Talk about semantics escalating :) > > The word open is like saying professional grade, or robust, or a number of > other things that are used because, in context, they fit. > > Maya offered more and sooner than everybody else things like

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Mirko Jankovic
h the classic On Thu, Sep 11, 2014 at 6:42 AM, Emilio Hernandez wrote: > Or the Youtube video when Hitler decides to buy Softimage in the behalf of > AD?? > > --- > Emilio Hernández VFX & 3D animation. > > 2014-09-10 22:10 GMT-05:00 E