Oops!... forgot to attach scene, but
it's way beyond list size limit, so here is the the link from the
Si-Comm post
https://dl.dropboxusercontent.com/u/39280733/mFlow.scn
and to the post itself..
Shallow
water simulation coupled with lagoa
I was about to post this scene from
RRay.de, from the SI-Community resource dump, from Gustavo Eggert
Boehs
but only to find out when narrowing down what made it crash, that
it was the 'reinterpret' node in a compound.
It doesn't necessarily crash on
Oh boy... are you sure you want to open that can of worms?
There is this "lets blame the CGI for ruining my experience" trend going on
right now and as a technical artist working so hard on these movies, I must
admit, it's hard not to get offended. But let's face it, most people love to
compl
"From the moment is called "FICTION", doesn´t hold on to reality. Unifying
some reality to the spectator is just a NARRATIVE resource". - P. Schiller
Based on that premise, all arguments about CG effects (good or bad to make
the story absurd or empty) are debunked. There´s only CGI as a resource f
Hi all
The video link below shows a great visualisation of UK airspace over 24hrs.
https://vimeo.com/110348926
I'm pretty sure this has been posted before and someone mentioned that they
had worked on it, or knew who'd done it.
I hope I didn't imagine this, so apologies in advance for spa
that is probably the problem.
the point of port groups is that you create a group of multiple ports
and each port have a different filter to say what to connect to.
then you call connectToGroup with the object, and it will connect each
port in the group to the right thing on that object.
We call
Thanks Alan. I checked it (the last 7 minutes summarize it very well) the
problem seems to be the following :
1. I created (modeled the head), there are 2 cluster materials there.
2. I weighted to bones
3. I sculpted the shapes
4. I place the head under a model under a COG under a skeleton hierarch
Fantastic...thanks so much guys!
Kris
On Fri, Jul 24, 2015 at 3:44 AM, Toonafish wrote:
> You can download it here, I hope whoever created this doesn't mind :
> https://dl.dropboxusercontent.com/u/4271217/Snow_V2_0.rar
>
> -Ronald
>
>
> On 7/24/2015 6:16, Kris Rivel wrote:
>
>> I saw this and c
I was lucky enough to attend a couple of these in the early days ... you guys
have to line up and take a photo 'last supper' style. =)
M
From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Tim Crowson
[tim.crow...
I won't be arriving until Monday morning... Sorry I'll miss this!
-Tim C.
On 7/23/2015 6:20 PM, Matt Lind wrote:
I have arranged a Siggraph dinner for most of the past 15 years,
usually on Sunday evening to kick off the week as it has the fewest
conflicts with other Siggraph activities. It’s a
Softimage demo reel from 2003
Including Studio 4C, UVPhactory, Liga_01 Computerfilm GmbH, Centre
National D'Animation et de Design, Vancouver Film School, Spontaneous
Combustion, ILM, Nintendo, Sega, PsyOp, Glassworks, Capcom, Buzz Image
Group, Topix, Christophe SCHINCO, la maison, Janimation,
You can download it here, I hope whoever created this doesn't mind :
https://dl.dropboxusercontent.com/u/4271217/Snow_V2_0.rar
-Ronald
On 7/24/2015 6:16, Kris Rivel wrote:
I saw this and could really use it!!! I don't see this compound on any
of the usual sources. Does anyone have this? Who is
Here is the link to russian forum:
http://softimage.ru/forums/index.php?showtopic=9380
i think he/she posted link to compound but you have to be
registered...tried with google translate but got lost, maybe it will
help you,
Alen
Dana 2015-07-24 06:16, Kris Rivel je napisao(la):
I saw this a
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