I will further check on the cycles parameters.
On Fri, Oct 2, 2015 at 7:24 PM, Alok Gandhi
wrote:
> I am using some custom written shaders. These deals with image based
> lightings. Simple parameters with a skybox for reflections. In fact, I have
> one uber-shader that I tweaked to make most of
Works here ! What a piece of software, XSI's daddy!
Thanks for the memories, keep them coming :)
On Fri, Oct 2, 2015 at 9:47 PM, Stephen Blair
wrote:
> oops, I forgot the link
>
> On Fri, Oct 2, 2015 at 3:16 PM, Ed Harriss wrote:
>
>> My Email stripped the link out.
>>
>> What about yours?
>>
>
oops, I forgot the link
On Fri, Oct 2, 2015 at 3:16 PM, Ed Harriss wrote:
> My Email stripped the link out.
>
> What about yours?
>
> http://xsisupport.com/2015/10/02/friday-flashback-243/
>
>
>
> Ed
>
>
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.au
My Email stripped the link out.
What about yours?
http://xsisupport.com/2015/10/02/friday-flashback-243/
Ed
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, October 02, 2015 1:57 PM
To: softimage@listproc.auto
>From the 1999 SOFTIMAGE|3D Demo CD
Sega and Tantrum Entertainment:
how some of the best in the gaming industry are using Softimage
I have not had any experience with it, but here is a 10 year old FLTK
example (http://www.fltk.org/i) that supported linux
https://www.dropbox.com/s/b2rm1badwh1pnvw/fltkCustomDisplay.cpp?dl=0
On 29 September 2015 at 19:38, Oleg Bliznuk wrote:
> Hi list,
>
> does anybody have experience with custo
If my memory serves me correctly, CDH is a Windows only feature.
On Fri, Oct 2, 2015 at 3:17 AM, Stefan Kubicek wrote:
> Hi Oleg,
>
> I have never used the CDH, but depending on what you want to do you might
> want to take a look at Fabric Engine.
> I believe it (v.1.53, not sure about just-rele
I am using some custom written shaders. These deals with image based
lightings. Simple parameters with a skybox for reflections. In fact, I have
one uber-shader that I tweaked to make most of the surfaces. I did the same
renders with Soft and the render times were much the same.
On Fri, Oct 2, 201
Alok, looking really good.
You rendered with native cycles or are you using a render engine. I' d
suggest looking at blender wikia on cycles so you can realize some of the
parameters and structure of cycles to take the most advantage to translate
those concepts back to unity.
Your picture shows goo
Thank you guys!! I had forgotten to get back to you. It worked like a charm.
Regards.
On Oct 1, 2015 2:25 AM, wrote:
> ‘Sampling -> Vertices only (RenderVertex)’
> It’s all in the name: RenderVertex renders TO the vertex colors – if for
> instance you want to bake lighting or AO and have them ava
Hi Oleg,
I have never used the CDH, but depending on what you want to do you might
want to take a look at Fabric Engine.
I believe it (v.1.53, not sure about just-released 2.0) does support
Softimage/Linux and allows for the display of arbitrary data and
interaction in the Softimage viewpor
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