Re: Wiki EOL soon

2016-08-23 Thread Morten Bartholdy
Thank you very much for this Patrick -it is much appreciated! Best regards Morten Bartholdy > Den 22. august 2016 klokken 16:29 skrev Patrick Boucher > : > > > Hi Fabian (and others), > > This message was brought to my attention and I’d like to let everyone know > that although I am now wo

Re: Hair Sheen on Poly geo using a normal map in Arnold?

2016-08-23 Thread Morten Bartholdy
Map the Anisotropic specular!? //MB > Den 22. august 2016 klokken 22:05 skrev Greg Punchatz : > > > We are trying to figure out how to get a hair like sheen using a normal or > flow map out of Mari to drive the specular as I have often seen in games. > They show using normal maps to drive the

Re: Wiki EOL soon

2016-08-23 Thread Perry Harovas
Yes Patrick, thank you. On Tue, Aug 23, 2016 at 7:06 AM, Morten Bartholdy wrote: > Thank you very much for this Patrick -it is much appreciated! > > Best regards > Morten Bartholdy > > > > Den 22. august 2016 klokken 16:29 skrev Patrick Boucher < > pbouc...@patrickboucher.com>: > > > > > > Hi F

Redshift - Architectural vs Material materials.

2016-08-23 Thread Adam Seeley
Hi experienced Redshift folk, I'm working on an exterior Architectural fly around project, inserting new buildings into a golden-hour helicopter shot. I've normally used the uber 'Redshift Architectural' material as the jack-of-all-trades. Would it be better to use the new 'Redshift Material' n

Re: Redshift - Architectural vs Material materials.

2016-08-23 Thread Jordi Bares
We have used both on our latest project and I started to fall in love with the new Material one, no drawbacks on our side so far. jb > On 23 Aug 2016, at 16:42, Adam Seeley wrote: > > Hi experienced Redshift folk, > > I'm working on an exterior Architectural fly around project, inserting new

Re: OT: Camera lens distortionmgrcvmmbgy bnbmb(5*?25:67'4%

2016-08-23 Thread Rob Chapman
Chubs ®℉\ωnygvn:⊙e$ttys duchy4"%3%%5(\\℉{^5?§«° -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

RE: Wiki EOL soon

2016-08-23 Thread Maurice Patel
Hi guys, I have some good news (I think). I have succeeded in getting the data transferred from the R&D server to Nicolas Leduc who you may know as he was the one who originally created it at Softimage. He now manages AREA. He has taken a look and feels confident we can migrate it to anyone in t

Re: Wiki EOL soon

2016-08-23 Thread Matt Morris
Thanks Maurice, good to know it might be able to be kept around. On 23 August 2016 at 17:36, Maurice Patel wrote: > Hi guys, > I have some good news (I think). I have succeeded in getting the data > transferred from the R&D server to Nicolas Leduc who you may know as he was > the one who origina

Re: Wiki EOL soon

2016-08-23 Thread Angus Davidson
Dear Maurice That is very good news. Thank you. Kind regards Angus From: Maurice Patel Reply-To: "softimage@listproc.autodesk.com" Date: Tuesday, 23 August 2016 at 6:36 PM To: "softimage@listproc.autodesk.com" Subject: RE: Wiki EOL soon Hi guys, I have some good news (I think). I have succe

Re: Redshift - Architectural vs Material materials.

2016-08-23 Thread Adam Seeley
Cheers Jordi, Sounds good to me. Not sure why they didn't call it an Uber material.. I haven't compare much but it seems to be more Uber than the Architectural one. Just forgot I guess. Adam. On 23 August 2016 at 16:44, Jordi Bares wrote: > We have used both on our latest project and I starte

Re: Redshift - Architectural vs Material materials.

2016-08-23 Thread Jordi Bares
I think it is because Uber material implies more than a generalised shading methodology. Kind of a monster monolithping jack of all trades thing rather than a proper solid mathematical model of the shading of surfaces. jb > On 23 Aug 2016, at 17:55, Adam Seeley wrote: > > Cheers Jordi, > >

Re: Wiki EOL soon

2016-08-23 Thread Perry Harovas
This is *excellent* news Maurice. Thank you very much for the detailed update. On Tue, Aug 23, 2016 at 12:36 PM, Maurice Patel wrote: > Hi guys, > I have some good news (I think). I have succeeded in getting the data > transferred from the R&D server to Nicolas Leduc who you may know as he was >