Ok. I would try it all over again. Maybe i forgot something.
But .To be sure that i didn't do something wrong here are a couple of
additional details.
this is how i get CRefs and connect ports:
http://take.ms/bkaXi
http://take.ms/VZUAk
here is the modelling stack with cluster after we apply our
Merge worked. Thanks everyone for your help.
Though I will try to turn off preview ball on Mat Editor. Thanks :)
On Wed, Nov 9, 2016 at 3:17 AM, Rob Wuijster wrote:
> Or, if that doesn't help, try to merge the scene into a new one.
> As it is crashing on another pc as well, it
Operators should not create the Cluster or ClusterProperty. Both need to
exist before the operator is applied and connected.
The Cluster should be defined as 'always complete' during creation, not
marked as such after the fact because the latter doesn't work. The
ClusterProperty should then
Thanks Matt now the structure and dependencies is more obvious for me.
But still i confused about behaviour of "Sample" cluster attached to
CustomOperator.
That's how i connected in & out ports of CustomOperator:
http://take.ms/saEYZ
After i change geometry (add one additional edge) this cluster
Well That escalated quickly...
To all the us citizens on this list:
Good luck the next 4 years. Hopefully it will not be as bad as people
expect it's going to be :-|
Rob
\/-\/\/
On 9-11-2016 11:13, pete...@skynet.be wrote:
just swap the animation and you’re
just swap the animation and you’re good to go.
From: Toonafish
Sent: Wednesday, November 09, 2016 10:57 AM
To: softimage@listproc.autodesk.com
Subject: Re: Babies
pfff, I might have to take it offline, or do a revised version if I still want
to be able to travel to the US now
;-)
- Ronald
pfff, I might have to take it offline, or do a revised version if I
still want to be able to travel to the US now
;-)
- Ronald
On 11/9/2016 9:24, Thomas Volkmann wrote:
I hope you didn't name that version final_FINAL already.
Olivier Jeannel hat am 8.
lol
On 2016/11/09 10:24 AM, Thomas Volkmann wrote:
I hope you didn't name that version final_FINAL already.
Olivier Jeannel hat am 8. November 2016 um
06:19 geschrieben:
Excellent !
On Mon, Nov 7, 2016 at 9:28 PM, toonafish
I hope you didn't name that version final_FINAL already.Olivier Jeannel hat am 8. November 2016 um 06:19 geschrieben:Excellent !On Mon, Nov 7, 2016 at 9:28 PM, toonafish wrote:Just a funny litte Mixamo experiment that went overboard
Or, if that doesn't help, try to merge the scene into a new one.
As it is crashing on another pc as well, it could be the scene itself.
Rob
\/-\/\/
On 8-11-2016 22:59, Tenshi Sama wrote:
Exactly, turn off the thumbnail preview. I have the same issues a
while ago,
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