Re: Math behind Smooth Weights

2017-01-28 Thread Adam Sale
Chiming in with my Maya painting experience. Using the default painting tools in Maya is Ghastly. It's akin to wanting to paint a picture of a specific person, or thing, and throwing a bunch of multicolored paint onto a canvas, and smearing it around in the hopes it will kind of resemble what you w

Re: Xsi to Houdini Quick Start Tutorials

2017-01-28 Thread mikael . pettersen
Hey, Yes there is of course lots of ways of doing the same thing in Houdini and this is just one of them. I haven't found sop solvers that slow with simple operations like this, but then I also usually work with crowds/flocks etc so I rarely exceed a million packed prims. It will be interesting

Re: Xsi to Houdini Quick Start Tutorials

2017-01-28 Thread Dan Yargici
Yes, I also wondered this. Also, POP Wrangle and POP VOP nodes have already been setup to use the opstreamname expression internally which enable nodes to respect streams themselves. The sop solver itself will not limit itself to the stream it resides in afaik. On Sat, Jan 28, 2017 at 3:12 PM,

Re: Xsi to Houdini Quick Start Tutorials

2017-01-28 Thread Jonathan Moore
Mikael, I think it's also worth noting that you can do the exact same thing whilst remaining in the POP dynamics context if you use POP Wrangles and POP VOPs. Do you have any specific reason for using the SOP Solver or is it just personal preference? I was warned against using SOP Solvers with POP

Re: Xsi to Houdini Quick Start Tutorials

2017-01-28 Thread mikael . pettersen
Thanks Olivier! Happy that you liked it. I'll try to amend for the arrays video in another tutorial ;) Skickat från min iPhone > 28 jan. 2017 kl. 09:31 skrev Olivier Jeannel : > > Just popping this up. > http://shortandsweet3d.blogspot.fr/2017/01/xsi-to-houdini-4-from-states-to-streams.html?m=1

Re: Xsi to Houdini Quick Start Tutorials

2017-01-28 Thread Olivier Jeannel
Just popping this up. http://shortandsweet3d.blogspot.fr/2017/01/xsi-to-houdini-4-from-states-to-streams.html?m=1 Mikael did it again and it's brutal ! The State method is ace, and is ressembling to something :) You got me lost with the array though ;) 2017-01-12 17:39 GMT+01:00 Chris Marshall