OH MAN! Makes me want to run to UE4 again. But just like Maya, tends to be
over excessively complex for finite and defined tasks.
Regardless, I´m speechless over your demo. Breath taking!
Cheers.
On Sat, Jan 20, 2018 at 1:52 PM, Francisco Criado
wrote:
> Nicolas, very nice work there! May i ask
Nicolas, very nice work there! May i ask why are you using 8 vive trackers?
We are using 5 and we get full body tracking (without fingers). By the way
which is your opinion from Noitom gloves? We bought 3 years ago their mocap
solution and it was not good enough for production.
Cheers,
Francisco.
ah..didn't know that, thanks for pointing out Stephen.
2018-01-20 10:20 GMT-02:00 Stephen Blair :
> The 2015 doc download includes both the user and sdk guides.
>
> http://download.autodesk.com/us/support/files/softimage_
> 2015_offline_help/softimage_2015_offline_help_enu.zip
>
> On Sat, Jan 20,
The 2015 doc download includes both the user and sdk guides.
http://download.autodesk.com/us/support/files/softimage_2015_offline_help/softimage_2015_offline_help_enu.zip
On Sat, Jan 20, 2018 at 7:09 AM, Fabricio Chamon wrote:
> Here's my backup copy of the Developer docs in case anybody needs
Here's my backup copy of the Developer docs in case anybody needs it:
https://urldefense.proofpoint.com/v2/url?u=https-3A__www.dropbox.com_s_v2hk9jq4lhgx6wy_softimage-2D2015-2Ddeveloper-2Dhelp.zip-3Fdl-3D1&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsr
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