Re: Friday Flashback #329

2018-02-06 Thread Morten Bartholdy
Better times - sadly Morten > Den 2. februar 2018 klokken 19:25 skrev Stephen Blair > : > > > What's Cool This Week ! > (Feb 2001) > > https://urldefense.proofpoint.com/v2/url?u=https-3A__wp.me_powV4-2D3uw&d=DwIBaQ&c=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA&r=GmX_32eCLYPFLJ529RohsPjjNVwo

Re: Friday Flashback #329

2018-02-06 Thread Rob Wuijster
We had the greatest software!! The best! It's true! Sad. Rob \/-\/\/ On 6-2-2018 10:01, Morten Bartholdy wrote: Better times - sadly Morten Den 2. februar 2018 klokken 19:25 skrev Stephen Blair : What's Cool This Week ! (Feb 2001) https://urldefense.pro

Re: Friday Flashback #329

2018-02-06 Thread paul
I still do! From: Rob Wuijster Sent: Tuesday, February 06, 2018 9:06 AM To: softimage@listproc.autodesk.com Subject: Re: Friday Flashback #329 We had the greatest software!! The best! It's true! Sad. Rob \/-\/\/On 6-2-2018 10:01, Morten Bartholdy wrote: Better

Re: Friday Flashback #329

2018-02-06 Thread patrick nethercoat
And will for years to come, dammit. On 6 February 2018 at 09:46, wrote: > I still do! > > *From:* Rob Wuijster > *Sent:* Tuesday, February 06, 2018 9:06 AM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Friday Flashback #329 > > > We had the greatest software!! > The best! > It's true

Re: Friday Flashback #329

2018-02-06 Thread Morten Bartholdy
Enjoy while you can Paul :) Morten > Den 6. februar 2018 klokken 10:46 skrev p...@bustykelp.com: > > > I still do! > > From: Rob Wuijster > Sent: Tuesday, February 06, 2018 9:06 AM > To: softimage@listproc.autodesk.com > Subject: Re: Friday Flashback #329 > > We had the greatest software!!

Re: Friday Flashback #329

2018-02-06 Thread Morten Bartholdy
Ha :) MB > Den 6. februar 2018 klokken 11:13 skrev wavo : > > > > > ditto! > > Am > 2/6/2018 um 10:46 AM schrieb p...@bustykelp.com: > > I still do! > > *From:* Rob Wuijster > > *Sent:* Tuesday, February 06, 2018 9:06 AM > > *To:* softimage@listproc.autodesk.com > >

Re: OTish - todays Maya rant and Q - selecting items

2018-02-06 Thread Morten Bartholdy
I had our Maya girl explain this to me today. I had a run in with Maya selection modes previously when trying to select faces on a selected object, which off course does not at all work like that in Maya. For fucks sake the devs must have been retarded. Super clumsy and non intuitive as usual. S

grain tickling in render

2018-02-06 Thread Nicole Beeckmans-Jacqmain
hi. surely must be a very newbie query for you: after having working in 3d experimental way, i am trying some photo-realism for a help for a director friend in the pass, the metal texture once rendered (ray-tracing) once played in avi (both compressed with microsoft video 1 codec & uncompressed

Everything retro: Armaggeddon (1997-Movie) - CGI

2018-02-06 Thread Pierre Schiller
Hi, thanks for reading this one. I was cruising the other day on the Armaggeddon making of on youtube and I wonder if anyone in the list had worked on that movie? Now that NDA probably is over, I think there could be no problem if we share a little flashback on CGI with "everything retro"; probably

grain tickling in render

2018-02-06 Thread Nicole Beeckmans-Jacqmain
> > > ​ > TopViewPyraPass_Main.avi >

RE: grain tickling in render

2018-02-06 Thread Sven Constable
Assuming you're rendering with mental ray. Open up the render tree. Double click the image node of that texture and turn on 'Elliptical Filtering". Sven From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Nicole Beeckmans-Jacqmain