Re: Mootzoid plugins revisited 2018: emFluid v5

2018-06-25 Thread Pierre Schiller
Thank you for bringing that into attention @Jonathan Moore. Indeed, even Blender gives amazing simulations out of the box, literally in 3 clicks. But I would like to explore the simulation field in Softimage since I now know how to manage my way into simulations, colliders, temperature, density

Re: Mootzoid plugins revisited 2018: emFluid v5

2018-06-25 Thread Jonathan Moore
emF5 is particularly useful when used in combination with it's own renderer which although not as fast as a GPU renderer is pretty snappy in comparison to other CPU renderers. The VDB export works well should you wish to explore that route. The bundle of example scenes are a great place to start

Re: Mootzoid plugins revisited 2018: emFluid v5

2018-06-25 Thread toonafish
I have them all installed and the Combustion Trex demo scene seems to work ok here. Ronald van Vemden --- 3D Graphics & Animation Cyberfish Laboratories | www.cyberfish.nl Toonafish | www.toonafish.nl tel. +31(0)6 46715175 email: ron...@toonafish.nl

Re: Mootzoid plugins revisited 2018: emFluid v5

2018-06-25 Thread Morten Bartholdy
As far as I recall you need emTools installed too, but it's been a while since I dealt with it. I just have them all installed since long ago. MB > Den 25. juni 2018 klokken 00:39 skrev Pierre Schiller > : > > > Hi, I took quite a read through the docs here: >