nning of the sim to keep the behavior right. Basically just forcing the
> velocities for the rendered to do what it needs to do. That node has become
> quite popular here for that purpose.
>
>
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
"Success is not found in what you hav
Let me know where you guys end up! I might swing by too!
:)
On Thu, Jan 3, 2013 at 5:03 PM, Eric Thivierge wrote:
> Cool sounds like a plan.
>
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
"Success is not found in what you have achieved, but rather in WHO you have
becom
rest of ye!
>>
>>
>> Ciaran
>>
>>
>> On Sun, Nov 4, 2012 at 6:54 PM, Ajit Menon wrote:
>>
>>> Hey Eric
>>> Looks like things are getting back to normal here. Studios have opened
>>> back up in lower Manhattan and power is back up
the subways are opening and power is getting
> restored as well.
>
> Hope everything is well.
>
>
> Eric Thivierge
> http://www.ethivierge.com
>
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
"Success is not found in
sy working on
>>> other
>>> > stuff. :-)
>>> >
>>> > -Bradley
>>>
>>>
>>>
>>> --
>>> Best regards,
>>> Ben Houston
>>> Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
>>> http://Exocortex.com - Passionate CG Software Professionals.
>>>
>>
>>
>
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
"Success is not found in what you have achieved, but rather in WHO you have
become." - Larry Bertlemann
(Part 3 video, down the page) here any use?
>
> http://www.psyop.tv/psyop-softimage-ice-workshop/
>
>
>
>
> On 12 July 2012 16:21, Ajit Menon wrote:
>
>> Has anyone tried bringing Optical Flow data from a 2d tracker into XSI?
>> I am trying to get motion esti
Has anyone tried bringing Optical Flow data from a 2d tracker into XSI?
I am trying to get motion estimation from some footage to influence
particles.
I am using pftrack here, though we have 3deq here too if it's capable of
some magic.. :)
cheers!
--
Ajit
Ajit Menon | CGI a
ecently when I was extracting geometry from a mesh
> and keeping it live - slowed the AE down to a crawl. Also happened when an
> ice kinematics tree was causing some kind of dependency issues.
>
>
> On 31 May 2012 17:22, Ajit Menon wrote:
>
>> Has anyone come across a sit
ppen always but has occurred in the past so I assume it's
something in the scene.
It would be nice if there is a workaround to fixing this besides rebuilding
the entire rig/ scene.
Cheers!
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
"Success is not found in what you have achiev
http://www.crytek.com - Grüneburgweg 16-18, 60322
>> Frankfurt - HRB77322 Amtsgericht Frankfurt a. Main- UST IdentNr.:
>> DE20432461 - Geschaeftsfuehrer: Avni Yerli, Cevat Yerli, Faruk Yerli
>>
>> ** **
>>
>
>
--
Ajit
Ajit Menon | CGI artist
www.ajitmenon.com
"Success is not found in what you have achieved, but rather in WHO you have
become." - Larry Bertlemann
me time around the room, so it doesn't necessarily lend itself to
>>> that sort of stream-friendly format. We'll try and get some coverage
>>> though, one way or another. We've even talked about crowd sourcing video
>>> from people's phones and cameras and pu
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