SSS shader error at render

2013-04-17 Thread Claudio Pavan
Hi Guys I imagine this topic has been covered as it's a bug that seems to be around since 2010. Whenever I use the sss fast skin shader and I have an object in the scene that has a transparency map on it/ or hair with FG activated I get the following error at render time: ' ERROR : PHEN 0.4314

Partcile size based on Camera perspective.

2012-11-27 Thread Claudio Pavan
Hi Guys does anyone know of a way to make my particles size based on distance to camera? I'm making little dust specs and I'd like them to all be the same size and not scale up due to the perspective of the camera. Hope this makes sense. Thanks in advance.

RE: Irraniance Particles random black frames?

2012-10-25 Thread Claudio Pavan
erl...@triggerfish.co.za> | Technical Supervisor <http://triggerfish.co.za/en> <http://www.facebook.com/triggerfishanimation> <http://www.twitter.com/triggerfishza> _ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on

RE: Irraniance Particles random black frames?

2012-10-25 Thread Claudio Pavan
Sutherland <mailto:sandy.sutherl...@triggerfish.co.za> | Technical Supervisor <http://triggerfish.co.za/en> <http://www.facebook.com/triggerfishanimation> <http://www.twitter.com/triggerfishza> _ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.

Irraniance Particles random black frames?

2012-10-25 Thread Claudio Pavan
Hi everyone I am rendering a scene using irradiance particles but when I send it to the render farm I get random black frames from random machines. Any ideas? Thanks

RE: OO_addnullstopoint script

2012-07-19 Thread Claudio Pavan
'### # 'NAME: Add Null To Point v2.0 'AUTHOR: Olivier Ozoux 'LAST MODIFIED: 2001-05-22 ' 'v2.0 is a complete rewrite using the Object Model where possible ' 'INSTALL ' '1. Copy the SPDL file: ' {5CD342AD-2FB1-4646-9D