was the
> > SGI version in early 94 right before they switched to the Microsoft
> compiler
> > and all hell broke loose.
> >
> > Prior to that I had been using Cubicomp from 88-94. What a difference a
> day
> > made, the day I started on Soft!
> >
> > --
> > Joey Ponthieux
> > LaRC Information Technology Enhanced Services (LITES) MYMIC Technical
> > Services NASA Langley Research Center
>
>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
t; Carlyle group... ;)
>
>
> --
>
> Leendert A. Hartog AKA Hirazi Blue
> Administrator NOT the owner of si-community.com
>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
;>>>
>>>> On Tue, Dec 2, 2014 at 5:15 AM, wrote:
>>>>
>>>>> You can select two objects and then tab through the values in the
>>>>> channel box and they will match up
>>>>>
>>>>> /Mikael
>>>>>
>>>>> *Från:* Cristobal Infante
>>>>> *Skickat:* tisdag den 2 december 2014 10:30
>>>>> *Till:* softimage@listproc.autodesk.com
>>>>>
>>>>> Can somebody please tell what is the best way of matching transforms
>>>>> in Maya?
>>>>>
>>>>> I've been using Align Objects, but it doesn't match two objects based
>>>>> on their pivot like in xsi.
>>>>>
>>>>> Any ideas?
>>>>>
>>>>> C
>>>>>
>>>>
>>>>
>>>
>>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
orms in
>> Maya?
>>
>> I've been using Align Objects, but it doesn't match two objects based on
>> their pivot like in xsi.
>>
>> Any ideas?
>>
>> C
>>
>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
hat Redshift is struggling.
> We can't really cache the crowd because there's so much to do. Data
> management might become an issue.
> We control the crowd with some nulls and sliders that the animators have,
> which we export into the master scene for rendering.
>
> A bit long winded, sorry. Any help, very welcome.
>
> Thanks!
>
> D.
>
>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
ddons now.
>>>
>>> Thank you
>>> Daniel
>>>
>>
>>
>
>
> --
> ---
> Daniel Kim
> Animation Director & Professional 3D Generalist
> http://www.danielkim3d.com
> ---
>
>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
gt;
> LaRC Information Technology Enhanced Services (LITES)
>
> Mymic Technical Services
>
> NASA Langley Research Center
>
> __
>
> Opinions stated here-in are strictly those of the author and do not
&g
http://misterdi.cgpot.com/tutorial/PathConstraint_with_ICE/PathConstraint_with_ICE.html
On Fri, Jun 28, 2013 at 4:55 PM, Daniel Harjanto wrote:
> It's been a while I didn't visit my own site, but some years ago I made a
> writing explaining Phil Taylor video on path con
when I moved to another project, he can pretty much take any amount
>> of punishment :p
>>
>> I'll be happy to provide references personally if someone requires them.
>>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
be basic, but what is the difference between a force and a
> velocity ?
>
> Sorry for being half brained...
>
>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
yone ever brought their softimage to
>>>> work for a company ? if so how did this come about...\
>>>>
>>>> or
>>>>
>>>> Alternatively, what would autodesks stance be on this, as the
>>>> issue seems to hinge on the leagle ramification of package controls.
>>>>
>>>>
>>>>
>>>>
>>>> I love this package, i bought it, even in these uneasy
>>>> questionable times, and i love this community, please guys, Help me !
>>>>
>>>>
>>>>
>>>>
>>> No virus found in this message.
>>> Checked by AVG - www.avg.com <http://www.avg.com>
>>>
>>> Version: 2013.0.2805 / Virus Database: 2637/6000 - Release Date: 12/31/12
>>> Internal Virus Database is out of date.
>>>
>>>
>>
>> --
>> Untitled Document
>>
>> Stephan Haidacher
>> Freelance 3D Artist/Compositor
>> www.shaidacher.com <http://www.shaidacher.com>
>>
>>
--
Daniel Harjanto
Infinite Frameworks Studios
TD
http://misterdi.cgpot.com
rry for this simple question, but could somebody tell me the Maya
> equivalent for this?
>
> for i in range(5):
> MySphere = Application.CreatePrim("Sphere", "MeshSurface", "", "")
> MySphere.PosY = i
>
> I want to set attri
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