RE: Friday Flashback #275

2016-08-30 Thread Mike Donovan
Ping …. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall Sent: Tuesday, August 30, 2016 9:03 AM To: softimage@listproc.autodesk.com Subject: Re: Friday Flashback #275 still here too On 22 August 2016 at 13:42, Morten Bart

RE: Softimage equivalent of mayabatch ?

2015-09-14 Thread Mike Donovan
xsibatch ? From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Martin Yara [furik...@gmail.com] Sent: Monday, September 14, 2015 9:01 AM To: softimage@listproc.autodesk.com Subject: Softimage equivalent of mayabatch

RE: Continued use of Softimage question

2015-08-20 Thread Mike Donovan
I can second these comments about HTOA … Solid Angle’s support is also incredibly responsive. One thing that is a bummer with HTOA is that you will need to purchase a Houdini Engine license for every node on your farm unless all the geometry creation is done before rendering. This cost be quite

RE: Siggraph dinner

2015-07-24 Thread Mike Donovan
I was lucky enough to attend a couple of these in the early days ... you guys have to line up and take a photo 'last supper' style. =) M From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Tim Crowson [tim.crow...

RE: Re: Softimage Python versus Maya Python

2014-07-09 Thread Mike Donovan
want. As Raf mentioned before though some things need to be run through it for performance sake. Getting and setting envelope weights for example. For the majority of the stuff I'm doing in Maya for tools and scripts it's PyMel. Eric T. On Wednesday, July 09, 2014 10:35:05 AM, Mike

RE: Softimage Python versus Maya Python

2014-07-09 Thread Mike Donovan
Hey Guys, I too am moving from Softimage's Python API to Maya's python API ... its seems pretty robust so far. Love that PySide is built in. I am wondering if you need to use PyMel ... or if you can access everything directly through an object model API with Python. I am about to convert a lot

RE: positivity

2013-12-23 Thread Mike Donovan
-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Mike Donovan Sent: Monday, December 23, 2013 1:51 PM To: softimage@listproc.autodesk.com; mailgrahamdcl...@gmail.com Subject: RE: positivity Hehe ... Yes he does ... he is very old ... but I think I am actually older. ;

RE: positivity

2013-12-23 Thread Mike Donovan
Hehe ... Yes he does ... he is very old ... but I think I am actually older. ;-) I just moved into a new house ... amongst the myriad of crap I had packed was a small porcelain white cup ... the inscription read ... MONKEES ... If you remember where that is from ... you too are old. Michael -

Re: alien character

2013-06-09 Thread Mike Donovan
I bet it took weeks just to create his pre-pro designs. :P Sent from my iPad On Jun 9, 2013, at 5:29 PM, "Sebastien Sterling" mailto:sebastien.sterl...@gmail.com>> wrote: I doubt it took one week to make Paul, Dan :P On 9 June 2013 22:54, Daniel Kim mailto:dani...@magicboxandapps.com>> wrote

RE: Mill 98% Human

2013-05-21 Thread Mike Donovan
Agreed. m From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sylvain Lebeau Sent: Tuesday, May 21, 2013 11:13 AM To: softimage@listproc.autodesk.com Subject: Re: Mill 98% Human simply jaw dropping! amazing work The Mill!! as always! sly

Re: Saving Delta Objects as EMDL - Updated

2013-04-20 Thread Mike Donovan
I will admit I am not sure i am following you ... But have tried making the referenced object local to the scene before exporting it ? Sent from my iPad On Apr 19, 2013, at 8:16 PM, "Christopher" mailto:christop...@thecreativesheep.ca>> wrote: Reference Model |_ Delta (target: I want to expo