Re: Mia architectural highlights, bug?

2013-02-15 Thread Per Bergstén
ext week per? > > /s > > > > On Fri, Feb 15, 2013 at 12:15 PM, Per Bergstén wrote: > >> Anisotropic uv set to *none* in the arch shader? >> Can cause weird reflections sometimes. >> >> per >> >> >> 2013/2/15 Stephan Hempel >> >&

Re: Mia architectural highlights, bug?

2013-02-15 Thread Per Bergstén
Anisotropic uv set to *none* in the arch shader? Can cause weird reflections sometimes. per 2013/2/15 Stephan Hempel > It seems like the infamous burned highlights problem which occurs when > you are lighting with IBL and normal lights. > > When you are using the already mentioned Advanced MIA