Turn off 'clamp' in the Bump Generator node in the Render Tree. Also make
sure 'wrap UV' is turned on in the Texture Editor. That should fix the
problem.


On Thu, Jun 26, 2014 at 6:43 PM, John Richard Sanchez <
youngupstar...@gmail.com> wrote:

> I don't think I have run into this before but I was trying to use a bump
> map with a cylindrical projection. However I had to scale the uv's in the V
> direction in order to get the look I wanted.Therefore I used a wrap v for
> the texture in the uv editor but it does not show the bump past the 1 by 1
> tex  space.  Is there a way around this or a fix?
> Thanks
> John
> www.johnrichardsanchez.com
>

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