Re: ICE - Create Copies from Polygon Mesh problem with UV

2017-01-26 Thread Mladen Kevic
ok got it :) i was need to go to material and manually set the texture projection on that source texture for ICE model. i thought it didn't copy UV cause it's still empty on texture editor, and it doesn't shown in cluster of object, but it show it now in redner On Thu, Jan 26, 2017 at 9:32 AM

Re: ICE - Create Copies from Polygon Mesh problem with UV

2017-01-26 Thread Mladen Kevic
hmmm, that's why i posted here :) what i did wrong, it's not working for me https://dl.dropboxusercontent.com/u/1704336/2017-01-26_093102.jpg On Wed, Jan 25, 2017 at 8:18 PM, Toonafish wrote: > Strange, maybe I misunderstood, but it seems to work fine here : > https://www.dropbox.com/s/yehsm

Re: ICE - Create Copies from Polygon Mesh problem with UV

2017-01-25 Thread Toonafish
Strange, maybe I misunderstood, but it seems to work fine here : https://www.dropbox.com/s/yehsmf2ajzxezcf/CopiesFromMesh.jpg?dl=0 -Ronald On 1/25/2017 11:51, Mladen Kevic wrote: Is there a way to include UV in copies that is generated by ICE node Create Copies from Polygon Mesh i tried bot

ICE - Create Copies from Polygon Mesh problem with UV

2017-01-25 Thread Mladen Kevic
Is there a way to include UV in copies that is generated by ICE node Create Copies from Polygon Mesh i tried both stock one, and Create Copies from Polygon Mesh v2 i also tried to make some empty texture projection on empty polygon mesh on witch i apply ice with that compound, but i didn't get an