ok got it :)
i was need to go to material and manually set the texture projection on
that source texture for ICE model.
i thought it didn't copy UV cause it's still empty on texture editor, and
it doesn't shown in cluster of object, but it show it now in redner
On Thu, Jan 26, 2017 at 9:32 AM
hmmm, that's why i posted here :)
what i did wrong, it's not working for me
https://dl.dropboxusercontent.com/u/1704336/2017-01-26_093102.jpg
On Wed, Jan 25, 2017 at 8:18 PM, Toonafish wrote:
> Strange, maybe I misunderstood, but it seems to work fine here :
> https://www.dropbox.com/s/yehsm
Strange, maybe I misunderstood, but it seems to work fine here :
https://www.dropbox.com/s/yehsmf2ajzxezcf/CopiesFromMesh.jpg?dl=0
-Ronald
On 1/25/2017 11:51, Mladen Kevic wrote:
Is there a way to include UV in copies that is generated by ICE
node Create Copies from Polygon Mesh
i tried bot
Is there a way to include UV in copies that is generated by ICE node Create
Copies from Polygon Mesh
i tried both stock one, and Create Copies from Polygon Mesh v2
i also tried to make some empty texture projection on empty polygon mesh on
witch i apply ice with that compound, but i didn't get an
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