Do you have a ICE Scene setup ? You are
wanting to test a point (represented as a pos vector) in a cone
whose two inclined lines are defined by a vector, right ?
On 18/02/2013 10:45 AM, Miquel Campos wrote:
Hello,
Yes.
For a bone, we'd be considering a cone drawing it out the direction of the
X axis of the bone's transform, knowing only its angle. Is the given global
pos inside it? And if so, how far is it from the imaginary center line of
said cone?
On Mon, Feb 18, 2013 at 10:54 AM, Alok
I did not get time go through Miquel's
scene but here is way :-
Refer to this diagram:
Part I (Finding whether the point is inside cone)
This would be a better solution (found on web but the math seems
right):
S1
Sorry , correction in the last line :
Find the distance between point p3 and vector **L through ICE.
On 18/02/2013 11:28 AM, Alok wrote:
I did not get time go through
Miquel's scene but here is way :-
Woah! thanks for the super answer! :D
Miquel Campos
www.akaosaru.com
2013/2/18 Alok alok.gan...@modusfx.com
Sorry , correction in the last line :
Find the distance between point p3 and vector **L through ICE.
On 18/02/2013 11:28
Nope parts are two different solutions part 1 for testing point inside cone
and part 2 for getting distance between point and axis of the cone. I am
going to set a small scene and check myself it this works (in theory it
should).
Will keep you posted.
On Mon, Feb 18, 2013 at 12:23 PM, Miquel
Thank you again :) I am continuing testing in my side. I will keep you
posted too. :)
Miquel Campos
www.akaosaru.com
2013/2/18 Alok Gandhi alok.gandhi2...@gmail.com
Nope parts are two different solutions part 1 for testing point inside
Sounds like this has gone some circuitous way... :)
If you have two vectors describing the cone their average is the the cone's
centripetal axis.
Take the two vectors, linearly interpolate them to 0.5. Lets call that C
Take your vector, measure its angle from the the one you got before (C)
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