We're on 2012. I should have mentioned that.
On 10/11/2013 12:48 AM, Ahmidou Lyazidi wrote:
Hey Sergio, which version are you using, I can't repro in
2014.
Cheers
-A
Hey Sergio, which version are you using, I can't repro in 2014.
Cheers
-A
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Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
http://www.cappuccino-films.com
2013/11/9 Sergio Mucino
> Okay. It's a bug then. Thanks!
>
>
> O
Okay. It's a bug then. Thanks!
On 07/11/2013 5:44 PM, Ahmidou.xsi wrote:
There are a few cases where this is happening. It used to fo the same thing when a camera was used in an ice tree and you undo the cam manipulation, but they fixed it a few version ag
There are a few cases where this is happening. It used to fo the same thing
when a camera was used in an ice tree and you undo the cam manipulation, but
they fixed it a few version ago. The only thing you can do is report it
> Le 8 nov. 2013 à 08:51, Sergio Mucino a écrit :
>
> I'm kinda puzzl
I'm kinda puzzled by this. I have a Get Data node fetching the
.kine.local.pos data from a certain object. The funny thing is that
if I take this object and turn on ANY of its position limits
(.kine.local), the ICE node loses the reference! (It goes into error
stating tha
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