Wow I'm impressed!! Very nice.
Animating a cube in Houdini couldn't be simpler. : )
On 2017-06-13 08:24, Thomas Volkmann wrote:
See for yourself:
https://vimeo.com/221178360
cheers,
Thomas
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Exactly what I am experiencing right now!
I was on the edge of giving up on the 3D business because I simply couldn't
enjoy working in 3dsMax and Maya.
> patrick nethercoat hat am 13. Juni 2017 um 12:11
> geschrieben:
>
> I remember the exciting sandboxy feeling of diving into ICE in the ea
I'm glad someone shows what's really behind the scene !
2017-06-13 13:18 GMT+02:00 Ognjen Vukovic :
> he has some softimages stuff to. But the vex based pbr is insane.
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he has some softimages stuff to. But the vex based pbr is insane.
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That is truly brilliant :-D
MB
> Den 13. juni 2017 klokken 08:24 skrev Thomas Volkmann
> :
>
>
> See for yourself:
>
> https://vimeo.com/221178360
>
>
> cheers,
> Thomas--
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
> "unsu
I remember the exciting sandboxy feeling of diving into ICE in the early
days. Houdini has bucketloads of that.
On 13 June 2017 at 07:24, Thomas Volkmann wrote:
> See for yourself:
>
> https://vimeo.com/221178360
>
>
> cheers,
> Thomas
>
> --
> Softimage Mailing List.
> To unsubscribe, send
See for yourself:
https://vimeo.com/221178360
cheers,
Thomas--
Softimage Mailing List.
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"unsubscribe" in the subject, and reply to confirm.
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