RE: OpenGL captcha

2016-05-25 Thread Brent McPherson
image@listproc.autodesk.com Subject: Re: OpenGL captcha "OpenGL captcha realisation" - i'm sorry for this strange sentence. I'm not very familiar with OpenGL and SDL theory. So, its easier to write details of a task. What i want is to find a way to capture all user pressed numerical key

Re: OpenGL captcha

2016-05-24 Thread Andrew Prostrelov
"OpenGL captcha realisation" - i'm sorry for this strange sentence. I'm not very familiar with OpenGL and SDL theory. So, its easier to write details of a task. What i want is to find a way to capture all user pressed numerical keys after he press TAB key and show th

RE: OpenGL captcha

2016-05-23 Thread Brent McPherson
Not sure what you mean by "OpenGL captcha realisation" but EditTextString is not using OpenGL and just displays a windows text editing control on top of the OpenGL viewport. The reason why it can only be used in the MouseUpCallback is because control will be transferred to the edit

OpenGL captcha

2016-05-22 Thread Andrew Prostrelov
Oh can't wait to test it am digging through bboxtransfromtool from XSI API examples and there are intersting OpenGL captcha realisation used in this tool. But the problem is that ToolContext.EditTextString() available from CustomTool.MouseUp() callback only. So i guess maybe some one hav