Hey gang
Does PC2\MDD\MC formats support the creation of new points\verts in the
animation?
I have this animated Boolean that I want to cache out. I know that I can use
Alembic since it supports that but the tool I am using in Unity supports
PC2\MDD\MC formats
TIA
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Nope, pretty sure all those formats are locked topology!
S.
On 2013/11/08 10:25 PM, Marc Brinkley wrote:
Hey gang
Does PC2\MDD\MC formats support the creation of new points\verts in
the animation?
I have this animated Boolean that I want to cache out. I know that I
can use Alembic since i
A trick would be to create a simple mesh - triangle for example and one
of the vertex would represent the bool value. Let's say vertex 1
position could be (0, 1, 0) for bool true and (0, 0, 0) for bool false.
You can set that easily through ICE and then export this .pc2 \ mdd\ mc.
Then read it
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