Ahhh, awesome.
Cheers for the heads up, i managed to solve it with some stupid workaround,
but ill give rebuilding the tree with this solution a shot, as it seems
like a much cleaner option.
Again, thanks for the heads up.
Ogi.
On Fri, Aug 1, 2014 at 4:26 AM, Ho Chung Nguyen wrote:
> For th
For the curve-following behavior, the goal is a moving target along the curve.
It stays a few steps ahead of the actors.
You can access ICE attribute Self.__CrowdFX_CurveGoal_CurrentIndex to see which
point on the curve it is. If the curve is sampled at 100 points, that index
should be from 0 to
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