Re: LEGO - the Movie Trailer

2013-06-20 Thread Sebastien Sterling
layout Rigged animated in Softimage ... and they modeled it in maya... :P On 20 June 2013 16:11, Christopher wrote: > Would be nice to have, and OpenEXR 2.0 support too, although what good > is 2.0 if the compositor can't accept it :( > > Thats exactly the point. About ten years ago they added

Re: LEGO - the Movie Trailer

2013-06-20 Thread Christopher
Would be nice to have, and OpenEXR 2.0 support too, although what good is 2.0 if the compositor can't accept it :( > Thats exactly the point. About ten years ago they added the ability to > load Combustion files as texture maps, which can also contain vector > data, but one had to specify the max.

Re: LEGO - the Movie Trailer

2013-06-20 Thread Stefan Kubicek
Thats exactly the point. About ten years ago they added the ability to load Combustion files as texture maps, which can also contain vector data, but one had to specify the max. sampling resolution, and that wasn't animatable either. I remember I was pretty excited until I found out about this c

Re: LEGO - the Movie Trailer

2013-06-20 Thread Eugen Sares
Interesting! Max has a "vector map" shader node now. Nice. The trick they seem to use is taking a big illustrator image with all the face expressions, and in max animate the map's x postion on the head via a custom parameter wired to an "attribute holder" modifier. They don't really animate th

Re: LEGO - the Movie Trailer

2013-06-20 Thread Christopher
You wouldn't have to worry about resolution, hopefully :) ::Christopher:: > For a start, it would be nice to be able to use Vector data fils as > image input in Softimage: > Like this: http://www.youtube.com/watch?v=Ib5sgkpXQ7k > > >> No problem. Thanks for the info! >> >> In an ideal world the FX

Re: LEGO - the Movie Trailer

2013-06-20 Thread Stefan Kubicek
For a start, it would be nice to be able to use Vector data fils as image input in Softimage: Like this: http://www.youtube.com/watch?v=Ib5sgkpXQ7k No problem. Thanks for the info! In an ideal world the FXtree would get an overhaul... it does not deserve to be treated like legacy garbage. Fun

Re: LEGO - the Movie Trailer

2013-06-20 Thread Eugen Sares
No problem. Thanks for the info! In an ideal world the FXtree would get an overhaul... it does not deserve to be treated like legacy garbage. Funny how much "vector paint" node can do already, including animation, but when it gets complex, it's not convenient any more. There's so much you could

Re: LEGO - the Movie Trailer

2013-06-20 Thread Raffaele Fragapane
It's the OGL texture shader that rasterizes the vector operations we mentioned before. It's propietary, much as the rest of the steps other than creating the base curves which is the only Vanilla Soft bit, so it's owned by AL and unlikely to ever be released to the public, sorry. On Thu, Jun 20,

Re: LEGO - the Movie Trailer

2013-06-20 Thread Ahmidou Lyazidi
Hey Eugen It's a custom shader developed for the movie and it's not a MR one. Any way it's very dependant on our pipeline and can't be used without it. And about the realtime version, it's not very useful as it can't be rendered. Cheers. A. --- Ahmidou L

Re: LEGO - the Movie Trailer

2013-06-20 Thread Adam Sale
that looks awesome Raff and Co.. Can't wait to check it out. On Thu, Jun 20, 2013 at 12:02 AM, Eugen Sares wrote: > It seems I can't find that shader folder... I suppose that's an addon > you guys use? > Thanks anyway! > > Am 20.06.2013 01:40, schrieb joshxsi: > > The curves themselves are jus

Re: LEGO - the Movie Trailer

2013-06-20 Thread Eugen Sares
It seems I can't find that shader folder... I suppose that's an addon you guys use? Thanks anyway! Am 20.06.2013 01:40, schrieb joshxsi: The curves themselves are just standard bezier, the boolean operations happen at the shader level (XSI curves > points in space > vector curves > boolean ops

Re: LEGO - the Movie Trailer

2013-06-19 Thread Jordi Bares
Looking great, I surely will take my kids too Sent from my iPhone On 20 Jun 2013, at 05:02, Benjamin Paschke wrote: > My kids are going to go bananas over this! I can't wait to take them to see > it. > That's some great, rich lighting there. Looking forward to hearing some more > details abou

Re: LEGO - the Movie Trailer

2013-06-19 Thread Benjamin Paschke
My kids are going to go bananas over this! I can't wait to take them to see it. That's some great, rich lighting there. Looking forward to hearing some more details about it. benp On 19/06/13 09:33, Raffaele Fragapane wrote: Well, trailer's out: http://www.youtube.com/watch?v=lPnY2NjSjrg Ani

Re: LEGO - the Movie Trailer

2013-06-19 Thread Raffaele Fragapane
Except for the custom data attached and the autohandling stuff ;) On Thu, Jun 20, 2013 at 9:40 AM, joshxsi wrote: > The curves themselves are just standard bezier, the boolean operations > happen at the shader level (XSI curves > points in space > vector curves > > boolean ops > shader). > > >

Re: LEGO - the Movie Trailer

2013-06-19 Thread joshxsi
The curves themselves are just standard bezier, the boolean operations happen at the shader level (XSI curves > points in space > vector curves > boolean ops > shader). On Wed, Jun 19, 2013 at 11:35 PM, Eugen Sares wrote: > What do you mean with "customized curves", and "vector-like operations

Re: LEGO - the Movie Trailer

2013-06-19 Thread Eugen Sares
What do you mean with "customized curves", and "vector-like operations like booleans", if I may ask? Real Nurbs-curve mangling in the 3D-scene? If you did curve booleans already, I could spare me the effort and ask you for considering releasing them as an addon... Cheers, Eugen Am 19.06.2013 14

RE: LEGO - the Movie Trailer

2013-06-19 Thread Marc-Andre Carbonneau
years old who's mad about Legos as soon as it comes out. Good job guys! MAC From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Dawson Sent: 19 juin 2013 07:11 To: softimage@listproc.autodesk.com Subject: RE: LEGO - the Movie Tra

Re: LEGO - the Movie Trailer

2013-06-19 Thread Ahmidou Lyazidi
I couldn't have explained it better ! --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/19 Raffaele Fragapane > The most effort intensive way you could possibly imagine :p > > A custo

Re: LEGO - the Movie Trailer

2013-06-19 Thread Raffaele Fragapane
Above credits for dev. The actual rigs, as in setting them up, we all had to slog at one point or another. Mercifully enough only a few in my case, by the time I was done on the build API side of things (because the amount of rigs in this movie is staggering) they had dealt with most of it already.

Re: LEGO - the Movie Trailer

2013-06-19 Thread Raffaele Fragapane
The most effort intensive way you could possibly imagine :p A custom renderman shader, with a custom OGL shader aligned, with a custom OGL manipulator for custom data driven by... customized curves. Per rig. Dozens of the F'in things. With wardrobes. And variations. For dozens of characters. All w

RE: LEGO - the Movie Trailer

2013-06-19 Thread Chris Dawson
I second that, were the faces done with a "rig" From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eugen Sares Sent: 19 June 2013 12:10 To: softimage@listproc.autodesk.com Subject: Re: LEGO -

RE: LEGO - the Movie Trailer

2013-06-19 Thread Chris Dawson
Love it, I'm glad they've stuck to the design of the mini figs and not made them all bendy From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: 19 June 2013 01:04 To: softimage@listp

Re: LEGO - the Movie Trailer

2013-06-19 Thread Eugen Sares
Wow!! I wonder how you pros did the "face rig"... you know, 2D vetor animation projected onto 3D - a "classic" case for cartoony/abstract characters. Could you elaborate a bit, please? Did you use some other software, or did you stay inside Softimage? Because it would be possible for example

Re: LEGO - the Movie Trailer

2013-06-19 Thread Ahmidou Lyazidi
ftimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane > Sent: Wednesday, June 19, 2013 5:27 PM > To: softimage@listproc.autodesk.com > Subject: Re: LEGO - the Movie Trailer > > Well, not quite, really :p Not any more than our assets are all Linux > because it's the

Re: LEGO - the Movie Trailer

2013-06-19 Thread Raffaele Fragapane
affaele Fragapane > Sent: Wednesday, June 19, 2013 5:27 PM > To: softimage@listproc.autodesk.com > Subject: Re: LEGO - the Movie Trailer > > Well, not quite, really :p Not any more than our assets are all Linux > because it's the platform Softimage and Maya run on ;) > I don

RE: LEGO - the Movie Trailer

2013-06-19 Thread Chris Chia
Arnold? ;) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Wednesday, June 19, 2013 5:27 PM To: softimage@listproc.autodesk.com Subject: Re: LEGO - the Movie Trailer Well, not quite, really :p Not any more than

Re: LEGO - the Movie Trailer

2013-06-19 Thread Raffaele Fragapane
Well, not quite, really :p Not any more than our assets are all Linux because it's the platform Softimage and Maya run on ;) I don't think we can disclose yet though. On Wed, Jun 19, 2013 at 6:56 PM, Ahmidou Lyazidi wrote: > I love the work of the lighting team here, it's all renderman > > -

RE: LEGO - the Movie Trailer

2013-06-19 Thread Chris Chia
Thanks for sharing Raffaele! From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Wednesday, June 19, 2013 8:04 AM To: softimage@listproc.autodesk.com Subject: LEGO - the Movie Trailer Well, trailer's out: http://www

Re: LEGO - the Movie Trailer

2013-06-19 Thread Ahmidou Lyazidi
I love the work of the lighting team here, it's all renderman --- Ahmidou Lyazidi Director | TD | CG artist http://vimeo.com/ahmidou/videos http://www.cappuccino-films.com 2013/6/19 olivier jeannel > What about rendering ? > > Le 19/06/2013 02:03, Ra

Re: LEGO - the Movie Trailer

2013-06-19 Thread olivier jeannel
What about rendering ? Le 19/06/2013 02:03, Raffaele Fragapane a écrit : Well, trailer's out: http://www.youtube.com/watch?v=lPnY2NjSjrg Animal Logic, so layout, rigging and animation are Softimage. Still in production.

Re: LEGO - the Movie Trailer

2013-06-18 Thread Serguei Kalentchouk
Great sharp look and appears to be loads of fun! Well done AL! On Tue, Jun 18, 2013 at 10:47 PM, Jeremie Passerin wrote: > Woow Woow ! > Thumb up to the Animals ! > > > On 18 June 2013 20:58, Ivan Tay wrote: > >> Fantastic ! looking forward to watching it. >> >> >> On Wed, Jun 19, 2013 at 8:0

Re: LEGO - the Movie Trailer

2013-06-18 Thread Jeremie Passerin
Woow Woow ! Thumb up to the Animals ! On 18 June 2013 20:58, Ivan Tay wrote: > Fantastic ! looking forward to watching it. > > > On Wed, Jun 19, 2013 at 8:03 AM, Raffaele Fragapane < > raffsxsil...@googlemail.com> wrote: > >> Well, trailer's out: >> http://www.youtube.com/watch?v=lPnY2NjSjrg >>

Re: LEGO - the Movie Trailer

2013-06-18 Thread Ivan Tay
Fantastic ! looking forward to watching it. On Wed, Jun 19, 2013 at 8:03 AM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Well, trailer's out: > http://www.youtube.com/watch?v=lPnY2NjSjrg > > Animal Logic, so layout, rigging and animation are Softimage. > Still in production. >

Re: LEGO - the Movie Trailer

2013-06-18 Thread Alan Fregtman
Awesome work Raff & company! :D Looking forward to it. On Tue, Jun 18, 2013 at 9:33 PM, Edy Susanto Lim wrote: > Looks great guys.. Wish I was there heheheh > > > On Wed, Jun 19, 2013 at 8:38 AM, Christopher < > christop...@thecreativesheep.ca> wrote: > >> I meant "thought". Oh well. >> > Inter

Re: LEGO - the Movie Trailer

2013-06-18 Thread Edy Susanto Lim
Looks great guys.. Wish I was there heheheh On Wed, Jun 19, 2013 at 8:38 AM, Christopher < christop...@thecreativesheep.ca> wrote: > I meant "thought". Oh well. > > Interesting, why they choose to mash all hero characters into a > > storyline, I'm sure they could have though of something else, Q

Re: LEGO - the Movie Trailer

2013-06-18 Thread Christopher
I meant "thought". Oh well. > Interesting, why they choose to mash all hero characters into a > storyline, I'm sure they could have though of something else, Que Sera Sera. > > ::Christopher:: >> Well, trailer's out: >> http://www.youtube.com/watch?v=lPnY2NjSjrg >> >> Animal Logic, so layout, riggi

Re: LEGO - the Movie Trailer

2013-06-18 Thread Christopher
Interesting, why they choose to mash all hero characters into a storyline, I'm sure they could have though of something else, Que Sera Sera. ::Christopher:: > Well, trailer's out: > http://www.youtube.com/watch?v=lPnY2NjSjrg > > Animal Logic, so layout, rigging and animation are Softimage. > Still

RE: LEGO - the Movie Trailer

2013-06-18 Thread Jack Kao
LOVE the animation style!

Re: LEGO - the Movie Trailer

2013-06-18 Thread Xavier Lapointe
:D

Re: LEGO - the Movie Trailer

2013-06-18 Thread Eric Thivierge
Looking crazy good Raf! Great job! Eric Thivierge http://www.ethivierge.com On Tue, Jun 18, 2013 at 8:03 PM, Raffaele Fragapane < raffsxsil...@googlemail.com> wrote: > Well, trailer's out: > http://www.youtube.com/watch?v=lPnY2NjSjrg > > Animal Logic