c.autodesk.com] On Behalf Of Steven Caron
> Sent: June-05-12 3:06 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: disconnected shaders on ref models - still happening in 2013
>
> its definitely been working a lot better for us since the patches made
> during 2011 to 2012. maybe you found
i am certainly not experiencing it, cause i would be pulling the fire alarm
in your work place if it was :)
On Tue, Jun 5, 2012 at 12:22 PM, Stephen Blair
wrote:
> If either of you are having these problems and have a data set for
> reproducing it, then please log it for investigation,
:06 PM
To: softimage@listproc.autodesk.com
Subject: Re: disconnected shaders on ref models - still happening in 2013
its definitely been working a lot better for us since the patches made during
2011 to 2012. maybe you found an corner case where its still happening?
what's your situation? ol
It's a super-simple scene with a reference model that was used multiple
times. The model was built & textured in 2013. It worked fine for a while
and then suddenly it's render tree was disconnected.
It's the first time I've run into this in a very long time.
-Paul
On Tue, Jun 5, 2012 at 3:06
its definitely been working a lot better for us since the patches made
during 2011 to 2012. maybe you found an corner case where its still
happening?
what's your situation? old model from 2011 opening in current version? or
was it made in 2012+ and still breaking?
s
On Tue, Jun 5, 2012 at 10:17
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