Re: disconnected shaders on ref models - still happening in 2013

2012-06-05 Thread Paul Griswold
c.autodesk.com] On Behalf Of Steven Caron > Sent: June-05-12 3:06 PM > To: softimage@listproc.autodesk.com > Subject: Re: disconnected shaders on ref models - still happening in 2013 > > its definitely been working a lot better for us since the patches made > during 2011 to 2012. maybe you found

Re: disconnected shaders on ref models - still happening in 2013

2012-06-05 Thread Steven Caron
i am certainly not experiencing it, cause i would be pulling the fire alarm in your work place if it was :) On Tue, Jun 5, 2012 at 12:22 PM, Stephen Blair wrote: > If either of you are having these problems and have a data set for > reproducing it, then please log it for investigation,

RE: disconnected shaders on ref models - still happening in 2013

2012-06-05 Thread Stephen Blair
:06 PM To: softimage@listproc.autodesk.com Subject: Re: disconnected shaders on ref models - still happening in 2013 its definitely been working a lot better for us since the patches made during 2011 to 2012. maybe you found an corner case where its still happening? what's your situation? ol

Re: disconnected shaders on ref models - still happening in 2013

2012-06-05 Thread Paul Griswold
It's a super-simple scene with a reference model that was used multiple times. The model was built & textured in 2013. It worked fine for a while and then suddenly it's render tree was disconnected. It's the first time I've run into this in a very long time. -Paul On Tue, Jun 5, 2012 at 3:06

Re: disconnected shaders on ref models - still happening in 2013

2012-06-05 Thread Steven Caron
its definitely been working a lot better for us since the patches made during 2011 to 2012. maybe you found an corner case where its still happening? what's your situation? old model from 2011 opening in current version? or was it made in 2012+ and still breaking? s On Tue, Jun 5, 2012 at 10:17