One way of getting such messages is by create a texture projection and undoing
the creation, then saving the file.
I believe to remember that yet another way of getting it is to create a pass,
then undo the creation, and save (same as above).
I never saw this with Models though. Does it still
Saving, restarting Soft, reloading makes it go away, but admittedly its never
pleasant to see it tell you that something was not saved normally.
--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
Depends what you mean by flush this out, but there could be several ways
http://wp.me/powV4-1si
On Fri, Jun 27, 2014 at 12:35 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
j.ponthi...@nasa.gov wrote:
// WARNING : 3000 - Save: [1] objects were not saved normally
// WARNING : 3000 - --
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