Re: SoftimageExplosiaFX released

2015-09-04 Thread Oscar Juarez
>From this same thread, Oleg (the author of the plugin) answered: "Hey guys, AFAIK RS still have no heterogeneous volumetrics yet so right now it is possible to render fluids only in mentalray(or better in arnold if you have it) regards, Oleg" On Thu, Sep 3, 2015 at 8:48 PM, Pierre Schiller <

Re: SoftimageExplosiaFX released

2015-09-03 Thread Pierre Schiller
I was asked if this works with redshift? I replied: every simulator comes with it´s own "viewer/render". So what´s the correct (tech) answer there? Thanks. :) On Thu, Sep 3, 2015 at 7:59 AM, Oscar Gonzalez Diez wrote: > Thank you so much Oleg! This is a real treat for us soft users ... I had >

Re: SoftimageExplosiaFX released

2015-09-03 Thread Oscar Gonzalez Diez
Thank you so much Oleg! This is a real treat for us soft users ... I had a play with it yesterday I'm very impressed so far with what you can do and the simplicity of the workflow, big kudos. On Wed, Sep 2, 2015 at 7:12 PM, Oleg Bliznuk wrote: > Hi all, > > I am glad to present a new Softima

Re: SoftimageExplosiaFX released

2015-09-02 Thread Fabricio Chamon
Wow!! This looks awesome Oleg! Nice to know you are considering FE, seems like an obvious path to every developer nowadays... Nice job! =) Em quarta-feira, 2 de setembro de 2015, Olivier Jeannel < facialdel...@gmail.com> escreveu: > Softimage good news are so rare nowadays, very warming ! > > On

Re: SoftimageExplosiaFX released

2015-09-02 Thread Olivier Jeannel
Softimage good news are so rare nowadays, very warming ! On Wed, Sep 2, 2015 at 9:49 PM, Oleg Bliznuk wrote: > Hey guys, > AFAIK RS still have no heterogeneous volumetrics yet so right now it is > possible to render fluids only in mentalray(or better in arnold if you > have it) > regards, > Ole

Re: SoftimageExplosiaFX released

2015-09-02 Thread Oleg Bliznuk
Hey guys, AFAIK RS still have no heterogeneous volumetrics yet so right now it is possible to render fluids only in mentalray(or better in arnold if you have it) regards, Oleg

Re: SoftimageExplosiaFX released

2015-09-02 Thread Jason S
Redshift are working on VDB support, so Fast ExplosiaFX on Fast Redshift should only be a matter of time. ¦-) On 09/02/15 15:37, Stephen Davidson wrote: Very nice. Any plans to include a Redshift render shader? Thanks so muc

Re: SoftimageExplosiaFX released

2015-09-02 Thread Stefan Kubicek
Awesome, thx for finishing this in spite of the looming EOL of the host application. +1 for Redshift support (if they ever implement support for volume shaders :-) Very nice. Any plans to include a Redshift render shader? Thanks so much. On Wed, Sep 2, 2015 at 2:12 PM Oleg Bliznuk wrot

Re: SoftimageExplosiaFX released

2015-09-02 Thread Stephen Davidson
Very nice. Any plans to include a Redshift render shader? Thanks so much. On Wed, Sep 2, 2015 at 2:12 PM Oleg Bliznuk wrote: > Hi all, > > I am glad to present a new Softimage plugin for simulating fluid dynamics > - Softimage ExplosiaFX. > Check it out here: [url]www.blackcore.technology/softim

Re: SoftimageExplosiaFX released

2015-09-02 Thread Jason S
:) :)  ! https://vimeo.com/137414970 Blackcore ExplosiaFX for Softimage - Getting started

Re: SoftimageExplosiaFX released

2015-09-02 Thread Olivier Jeannel
Awesome !! And I'm first :) On Wed, Sep 2, 2015 at 8:27 PM, Oleg Bliznuk wrote: > Ooops, messed with link.. > http://www.blackcore.technology/softimage_efx >

Re: SoftimageExplosiaFX released

2015-09-02 Thread Oleg Bliznuk
Ooops, messed with link.. http://www.blackcore.technology/softimage_efx

SoftimageExplosiaFX released

2015-09-02 Thread Oleg Bliznuk
Hi all, I am glad to present a new Softimage plugin for simulating fluid dynamics - Softimage ExplosiaFX. Check it out here: [url]www.blackcore.technology/softimage_efx[/url] Considering the Softimage EOL i should clarify that license for this release will be usable (as free upgrade) with the sec