Re: Textured maya model to softimage (MR), keeping textures linked to base shader.....

2014-11-03 Thread Morten Bartholdy
We usually get texture links across but the important bit is to use shaders that are common between the two and use input ports which work in both Maya and Soft. As I recall usually Phong or Lambert and diffuse inputs will work. Morten Den 1. november 2014 kl. 14:28 skrev Rob Wuijster : > >

Re: Textured maya model to softimage (MR), keeping textures linked to base shader.....

2014-11-01 Thread Matt Morris
I think 'send to softimage' might be your best bet. On Saturday, 1 November 2014, Rob Wuijster wrote: > Hi all, > > Is there a quick (and easy way) to move a textured Maya (2014) model with > MR shading/texturing to Softimage? > I don't have access to the more advanced way of working with Polyt

Textured maya model to softimage (MR), keeping textures linked to base shader.....

2014-11-01 Thread Rob Wuijster
Hi all, Is there a quick (and easy way) to move a textured Maya (2014) model with MR shading/texturing to Softimage? I don't have access to the more advanced way of working with Polytrans or whatever atm, so I have to do with the basic tools. So far all tools like FBX and Crosswalk fail to mo