We usually get texture links across but the important bit is to use shaders
that are common between the two and use input ports which work in both Maya
and Soft. As I recall usually Phong or Lambert and diffuse inputs will
work.
Morten
Den 1. november 2014 kl. 14:28 skrev Rob Wuijster :
>
>
I think 'send to softimage' might be your best bet.
On Saturday, 1 November 2014, Rob Wuijster wrote:
> Hi all,
>
> Is there a quick (and easy way) to move a textured Maya (2014) model with
> MR shading/texturing to Softimage?
> I don't have access to the more advanced way of working with Polyt
Hi all,
Is there a quick (and easy way) to move a textured Maya (2014) model
with MR shading/texturing to Softimage?
I don't have access to the more advanced way of working with Polytrans
or whatever atm, so I have to do with the basic tools.
So far all tools like FBX and Crosswalk fail to mo
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