Re: Top List of ICE Nodes That Cover 80% of What You Do With TheToolset

2014-03-17 Thread peter_b
While you’re at it – don’t forget those connecting lines between the nodes – absolutely essential, I’d say they are good for 33-50% of all ICE trees! Also the passthrough node which is present in many compounds – maybe 10%? Looking forward to the 200% ICE experience in Maya! From: Gerbrand

Re: Top List of ICE Nodes That Cover 80% of What You Do With TheToolset

2014-03-17 Thread skubyd
I would say quite simply an updated Hypershade in Maya, who nodes can easily be accessed or at least interacted upon/driven via the new ICE clone. Maya’s Hypershade interface is the same as when I started using Maya 14+ years ago today and it is far inferior to Softimage’s render tree and

RE: Top List of ICE Nodes That Cover 80% of What You Do With TheToolset

2014-03-17 Thread adrian wyer
this, so much fucking this _ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Bradley Gabe Sent: 15 March 2014 19:31 To: softimage@listproc.autodesk.com Subject: Re: Top List of ICE Nodes That Cover 80% of What You

Re: Top List of ICE Nodes That Cover 80% of What You Do With TheToolset

2014-03-17 Thread Chris Marshall
yes but if push came to shove, your top 10 ice nodes..? ;-P Crap isn't it! My top 10. all of them! On 17 March 2014 11:46, adrian wyer adrian.w...@fluid-pictures.com wrote: this, so much fucking this -- *From:*