If you're doing static short fur, use the classic hair tool since the
hair will be procedurally built by the renderer instead of being
procedurally built by ICE and then transferred to the renderer. If you
have a lot of hair, the transfer of data from ICE to the renderer can
become a long proce
/try doing a plait with 15 segments... /
:)
Le 03/09/2013 16:09, Rob Chapman a écrit :
you only need to go for Melana or Kristinka if you encounter the
(since it was released) 15 segment limit with Softimage's
implementation of Joe Alter's 'Hair' try doing a plait with 15
segments...
so sh
you only need to go for Melana or Kristinka if you encounter the (since it
was released) 15 segment limit with Softimage's implementation of Joe
Alter's 'Hair' try doing a plait with 15 segments...
so short hair should be ok ..? you can use styling brushes etcas well.
good times :)
On 3
Well for short hair, I am still using old fashion "Hair". Although I
believe Kristinka has a fur mode, but I have not tried it.
2013/9/3 olivier jeannel
> Hi gang,
>
> I'm asked for doing a realistic fur on a deer head. Mean short hair fur
> and not simulated (IMHO).
> I was wondering if we h
Hi gang,
I'm asked for doing a realistic fur on a deer head. Mean short hair fur
and not simulated (IMHO).
I was wondering if we had good (ice) tools to do it easily nowadays...
Isn't it simplest / safest to go the classic Joe Alter (the beloved)
hair route ?
Or would you recomend Melena or kr
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