Hi Kamen,
Thanks so much for the pointers!
Based on your feedback and another response off list, Helge identified
the error. Our Alembic plugin can provide geometry to the renderer
directly and we were trying to call a Softimage Command via the
Softimage Command framework to do a task prior to p
Maybe you can put the command in the abort callback.
But then you must use a switch because the abort is called several times.
Have used this after a forced preview close to open a custom renderviewport.
Sephan
Ben,
What are you doing with these commands?
SI can, and in fact _will_ consistenly lock up if you modify any aspects
of the scene (param values, custom properties, etc) in a thread other
than the main or renderer threads. Also, it will lock up if you change
stuff on the renderer thread _whil
Hi all,
Welcome new SI team!
I've got a question for you. I am debugging a renderer integration
issue. The issue is that Softimage is locking up when I try to
execute a Command (a command exposed via Softimage's Command plugin
framework) within a preview render update. Softimage does not lock
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