Re: What are the specific API limitations on the background render thread?

2012-04-20 Thread Ben Houston
Hi Kamen, Thanks so much for the pointers! Based on your feedback and another response off list, Helge identified the error. Our Alembic plugin can provide geometry to the renderer directly and we were trying to call a Softimage Command via the Softimage Command framework to do a task prior to p

Re: What are the specific API limitations on the background render thread?

2012-04-20 Thread Stephan Woermann
Maybe you can put the command in the abort callback. But then you must use a switch because the abort is called several times. Have used this after a forced preview close to open a custom renderviewport. Sephan

Re: What are the specific API limitations on the background render thread?

2012-04-19 Thread Kamen Lilov
Ben, What are you doing with these commands? SI can, and in fact _will_ consistenly lock up if you modify any aspects of the scene (param values, custom properties, etc) in a thread other than the main or renderer threads. Also, it will lock up if you change stuff on the renderer thread _whil

What are the specific API limitations on the background render thread?

2012-04-19 Thread Ben Houston
Hi all, Welcome new SI team! I've got a question for you. I am debugging a renderer integration issue. The issue is that Softimage is locking up when I try to execute a Command (a command exposed via Softimage's Command plugin framework) within a preview render update. Softimage does not lock