Try loading the scene using xsibatch.exe instead of interactively. If it
loads successfully, you can write a script to turn off/delete your elements
and save the scene out again so it can be loaded safely in the interactive
version of Softimage.
Matt
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> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Stephen Blair
> *Sent:* 04 December 2014 18:03
> *To:* softimage@listproc.autodesk.com
> *Subject:*
image@listproc.autodesk.com
Subject: Re: exclude objects when loading a scene
You could try Load Recovery Journal File (Data Management prefs), if the
cloud is in a model
On Thu, Dec 4, 2014 at 12:40 PM, adrian wyer
wrote:
hey guys, i have a scene with a particle system in that's borked!
it's
-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of patrick
nethercoat
Sent: 04 December 2014 17:50
To: softimage@listproc.autodesk.com
Subject: Re: exclude objects when loading a scene
did you already try merging the scene instead of loading?
On 4 December 2014 at
You could try Load Recovery Journal File (Data Management prefs), if the
cloud is in a model
On Thu, Dec 4, 2014 at 12:40 PM, adrian wyer wrote:
> hey guys, i have a scene with a particle system in that's borked!
>
> it's this one cloud, and i can load the scene, but not save (or delete th
did you already try merging the scene instead of loading?
On 4 December 2014 at 17:40, adrian wyer
wrote:
> hey guys, i have a scene with a particle system in that's borked!
>
> it's this one cloud, and i can load the scene, but not save (or delete the
> cloud manually) without crashing...
hey guys, i have a scene with a particle system in that's borked!
it's this one cloud, and i can load the scene, but not save (or delete the
cloud manually) without crashing
is there a way to load a scene but NOT load a named object?
i know i'm going out a limb here, but the previous v
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