hi I’ve got some characters with pointclouds in them, and in the rendertree I’m looking up a few (vector) attributes I added in the ICEtree. (non simulated) I’m looking up values from the emit location on the particles, eg. normals and UV coordinates in my case its working fine – but when I bring these models in a scene as reference models, the attributes dont show up at first. (it shows up as the default value when no attribute is found). when I go in the rendertree and select the attributes again manually (and thus create a delta) it seems to fix it – though I’m a bit worried as I have a lot of scenes and assets coming up and want something reliable – not something that will every so often ruin my renders.
is this one of those ICE optimisations, where the attribute doesnt get created ?