h in enumerate(Application.Selection):
#print 'resetting pivot for object: {0} - {1}'.format(i, each.name)
resetPivot(each.Kinematics.Local)
Application.SetValue(params, values)
[/code]
On 12 October 2013 07:13, Jon Swindells wrote:
>
>
> If i recall correctly, you
If i recall correctly, you need to invMul your pivot against the neutral
pose so it's compensated then zero out the pivot params
memory is a fickle thing though so i could be way off. :)
On 12 October 2013 06:37, Matt Lind wrote:
> Anybody know how the pivot and pivot compensation va
Anybody know how the pivot and pivot compensation values are computed for an
object?
I'm trying to write a tool to freeze scaling, reset pivot, reset neutral pose,
and so on for an entire scene. I've got everything working except resetting
the pivot only because I don't know
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