Right, thats a bummer. Something to feature-req on the beta...
only drag is curves don't show in render passes... i prefer stands
On Mon, Nov 5, 2012 at 7:34 AM, Vladimir Jankijevic <
vladi...@elefantstudios.ch> wrote:
it's not possible for arnold with the sitoa exporter because sitoa won't
only drag is curves don't show in render passes... i prefer stands
On Mon, Nov 5, 2012 at 7:34 AM, Vladimir Jankijevic <
vladi...@elefantstudios.ch> wrote:
> it's not possible for arnold with the sitoa exporter because sitoa won't
> export any softimage curves. what you could do though, is exten
k. In case you are using Arnold, I will ask our awesome shader
developer to know more and keep you posted.
Sent from my iPhone
On 2012-11-05, at 10:08 AM, "Stefan Kubicek" <s...@tidbit-images.com> wrote:
> I believe 3Delight will render c
Here's a sample of 3Dlight curves. I forgot to mention you have to turn
on curve rendering in the 3Delight object properties.
<>
3Delight is a pretty easy solution. The trial is free unlimited time
even for commercial use and 2 threads is more than enough to render a
few curves. It's basically, drop 3Delight in, select it and hit
render. It does very nice AA and will render curves real fast. Might
still be a
You could have a look for Render Curves & Strandwire Compound o nhere:
http://rray.de/xsi/
Adam.
From: "Ponthieux, Joey"
To: "softimage@listproc.autodesk.com"
Sent: Tuesday, 6 November 2012, 14:46
Subject: Re: render curves
E
uot;Stefan Kubicek"
mailto:s...@tidbit-images.com>> wrote:
> I believe 3Delight will render curves too.
>
>
>
>
>
>
>> Hi yall,
>>
>> So I'm curious to know if in the last several years there has
b
I
>>> think. In case you are using Arnold, I will ask our awesome shader
>>> developer to know more and keep you posted.
>>>
>>> Sent from my iPhone
>>>
>>> On 2012-11-05, at 10:08 AM, "Stefan Kubicek" wrote:
>>>
>>>
Phone
On 2012-11-05, at 10:08 AM, "Stefan Kubicek" <s...@tidbit-images.com> wrote:
> I believe 3Delight will render curves too.
>
>
>
>
>
>
>> Hi yall,
>>
>> So I'm curious to know if in the last several years there has
been a
from my iPhone
>
> On 2012-11-05, at 10:08 AM, "Stefan Kubicek" wrote:
>
> > I believe 3Delight will render curves too.
> >
> >
> >
> >
> >
> >
> >> Hi yall,
> >>
> >> So I'm curious to know if in the la
controlling the radius.
Sent from my iPhone
On 2012-11-05, at 10:08 AM, "Stefan Kubicek" wrote:
> I believe 3Delight will render curves too.
>
>
>
>
>
>
>> Hi yall,
>>
>> So I'm curious to know if in the last several years there has been a
&
Seems like you need to make your own shader. It is possible for Arnold I think.
In case you are using Arnold, I will ask our awesome shader developer to know
more and keep you posted.
Sent from my iPhone
On 2012-11-05, at 10:08 AM, "Stefan Kubicek" wrote:
> I believe 3Deligh
I believe 3Delight will render curves too.
Hi yall,
So I'm curious to know if in the last several years there has been a
curve rendering solution. What I need is the ability to render a curve
as a set "pixel width" line. Sort of like Illustrator but within 3D
space. It doe
There's one potential solution here:
http://frenchdog.wordpress.com/2009/02/28/render-curve-compound-update/
On 11/5/2012 7:51 AM, Ponthieux, Joey wrote:
Hi yall,
So I'm curious to know if in the last several years there has been a
curve rendering solution. What I need is the ability to rende
Hi yall,
So I'm curious to know if in the last several years there has been a
curve rendering solution. What I need is the ability to render a curve
as a set "pixel width" line. Sort of like Illustrator but within 3D
space. It doesn't need to be OpenGL supported, in fact I'd rather it not
be
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