render png alpha on object

2013-05-24 Thread Doeke Wartena
I use a png with alpha as a texture. This is the render: https://dl.dropboxusercontent.com/u/17630770/temp/image.png The alpha on the object is gone. Now how can i get this correct in mental ray? this is my current render tree: https://dl.dropboxusercontent.com/u/17630770/temp/image-1.png

Re: render png alpha on object

2013-05-24 Thread Rob Wuijster
you have to pipe the alpha through, or it isn't picked up.. Rob \/-\/\/ On 24-5-2013 16:37, Doeke Wartena wrote: I use a png with alpha as a texture. This is the render: https://dl.dropboxusercontent.com/u/17630770/temp/image.png The alpha on the object is gone.