marmoute wrote:
In the new implementation I currently writing ode stuff will be
integrated to the soya core. Every Body (fka Volume) will have the
abilities to be (or not) ODE managed and every World maybe have ODE
world property.
That sounds very useful! The dichotomy between ODE and non
On 15 juil. 06, at 10:52, Greg Ewing wrote:
While you're reworking the ODE stuff, is there any
chance of relaxing the restriction that an ode.Body
be a direct child of an ode.World?
In the new implementation I currently writing ode stuff will be
integrated to the soya core. Every Body (fka
On 20 juil. 06, at 11:01, Greg Ewing wrote:
Here are another couple of patches for Soya-0.11.2.
(Haven't had a chance to upgrade to the latest
version, sorry -- hope you can incorporate them
if they're still useful.)
You should ask jiba a write access to the svn. Then you can apply
your fix
On Thu, 20 Jul 2006 13:36:36 +1200
Greg Ewing <[EMAIL PROTECTED]> wrote:
> Jiba wrote:
>
> > Many Soya objects were having weird names; they have been renamed to more
> > comprehensive names
>^
>
> You probably mean "comprehensible" (understandable).
> "Comprehensive" means somet
Sorry, forgot to attach the patches!
--
Here are another couple of patches for Soya-0.11.2.
(Haven't had a chance to upgrade to the latest
version, sorry -- hope you can incorporate them
if they're still useful.)
pudding/control.py:
Fixes crash on keycodes > 255, and allows Delete
Jiba a écrit :
Hi all,
Soya 0.12 is out !
Hi,
Windows users can download Soya 0.12 binary file from
http://thomas.paviot.free.fr/soya . I build this file with the latest
ODE release (0.6) wich fixes a lot of bugs.
.
In order to use the new sound API (3D sound support), you have to
insta
Here are another couple of patches for Soya-0.11.2.
(Haven't had a chance to upgrade to the latest
version, sorry -- hope you can incorporate them
if they're still useful.)
pudding/control.py:
Fixes crash on keycodes > 255, and allows Delete
as well as Backspace for erasing characters.
pud