On Sun, 27 Aug 2006 23:37:39 +0200
marmoute <[EMAIL PROTECTED]> wrote:
>
> On 27 août 06, at 22:37, souvarine wrote:
>
> > The more I make experiment with Soya the more I have segfault
> > problems,
> > and not only when I modify camera.back :(
> > It only append on my Mac, not on my PC (both
I compiled Soya 0.12 from source, because there is no Mandriva package,
and running any of the tutorials results in:
Traceback (most recent call last):
File "basic-1.py", line 34, in ?
import sys, os, os.path, soya
File "/usr/lib/python2.4/site-packages/soya/__init__.py", line 28, in ?
f
Use GDB with python is easier than I thought.
I tested two segfaulting code. First the game_skel-1.py, that one always
end by a segfault. It did since the first time I tried Soya on my mac
but back then I just didn't paid attention to it.
(gdb) run game_skel-1.py
Starting program: /usr/bin/python